Commit graph

81 commits

Author SHA1 Message Date
d74c82cd56 rolling fiend hitbox solidification protocol, difficulty superposition finally collapsed 2023-03-07 21:30:46 -05:00
pennyrigate
9e813ca076 rolling fiend freezes when time is slowed down 2023-03-07 19:03:46 -05:00
pennyrigate
51eeef3941 adjusted hitboxes so that *one* star in mountain is possible again 2023-03-06 16:49:26 -05:00
d518dce44d make the steam more fair 2023-03-03 20:28:10 -05:00
pennyrigate
8a210d1da1 steam fizzles out when turned off 2023-03-03 17:59:54 -05:00
pennyrigate
34b447cff1 added a button :D 2023-03-03 00:01:02 -05:00
pennyrigate
0b39769e1f rolling fiend defaults to counterclockwise motion again 2023-03-02 22:13:06 -05:00
pennyrigate
52f856ad6b adjusted roboturret turn speed 2023-03-02 22:12:11 -05:00
pennyrigate
2a9fcd17a1 add rust inc 2023-03-01 18:58:44 -05:00
pennyrigate
ab992ae383 arrows no longer border corners 2023-03-01 18:54:50 -05:00
pennyrigate
e862aed89a removed unnecessary shootpos variable 2023-03-01 18:54:49 -05:00
pennyrigate
55ecaefb72 added robo animation 2023-03-01 18:54:49 -05:00
95da126f17 laser wall enemy 2023-03-01 04:38:41 -05:00
pennyrigate
e1a30188a6 All audio stuff moved to audio autoload and removed game.tscn in favor of just game.gd 2023-02-25 23:44:13 -05:00
30cfad6e7e steam barrier enemy 2023-02-24 21:53:07 -05:00
153f11aea2 rolling fiend mark 3.... 2023-02-24 17:37:39 -05:00
b31344a718 remove tin-specific death code from enemy_move_diagonal.gd, use deferred died signal connection instead to avoid errors from adding physics bodies outside idle time 2023-02-22 16:04:50 -05:00
pennyrigate
82e407a937 made enemies meaner 2023-02-21 16:41:37 -05:00
pennyrigate
38daea272c adjusted tin particle physics and added mine explosion sound 2023-02-21 16:13:48 -05:00
pennyrigate
40e10663d6 made launch rigid more generic 2023-02-21 15:56:47 -05:00
pennyrigate
65a4fd8742 added tin 2023-02-21 15:14:59 -05:00
c704cabd45 restore rolling fiend ceiling murder behavior >:) 2023-02-21 14:44:42 -05:00
pennyrigate
758cf57f8d removed unused stuff 2023-02-21 04:10:51 -05:00
pennyrigate
a23ca5347d added boss sounds 2023-02-21 00:19:33 -05:00
pennyrigate
f4a6c97ca1 done with the scrump 2023-02-20 23:28:34 -05:00
pennyrigate
7f60cf2278 boss blood effect 2023-02-20 01:18:08 -05:00
19dd1809a2 recenter particle, recolor, shrinken 2023-02-20 01:17:32 -05:00
4891b7f78d goo projectile graphics alterations 2023-02-20 00:46:16 -05:00
951bac1d63 boss projectile graphics and damage 2023-02-20 00:29:01 -05:00
pennyrigate
5d7a5a1d29 added the scrump 2023-02-20 00:16:24 -05:00
8a47c20d94 add mine that explodes on contact with player, shot by arrow, or other mine's explosions 2023-02-17 15:18:31 -05:00
e04c1f3bf5 boss behavior stuff 2023-02-16 18:44:17 -05:00
pennyrigate
85f3a0af08 start work on boss1 2023-02-16 00:07:31 -05:00
pennyrigate
f6c220246a adjusted rolling fiend hitbox 2023-02-08 22:18:19 -05:00
pennyrigate
3d630b51fc add antlion 2023-02-01 14:13:10 -05:00
pennyrigate
eaa99f7e74 add ghost 2023-01-27 05:54:28 -05:00
6f964c0cd8 make enemy arrows more forgiving 2023-01-27 00:24:16 -05:00
pennyrigate
f5191bdac6 added music to canopy 2023-01-26 03:43:30 -05:00
pennyrigate
a47c0bfffc jumping spider hitbox doesnt change when jumping 2023-01-26 00:42:58 -05:00
pennyrigate
6ec28bfae1 rounded jumping spider sprite global position 2023-01-25 21:13:47 -05:00
pennyrigate
63cf47305b more work on canopy 2023-01-25 01:40:31 -05:00
26fe0173e4 switch to GLES2 renderer 2023-01-24 16:42:18 -05:00
pennyrigate
56e56a5cff adjusted jumping spider time 2023-01-22 22:54:15 -05:00
343151ebdf make spider boundaries relative and clamp to the ceiling 2023-01-22 12:42:01 -05:00
pennyrigate
e40e3de653 made some changes to enemies i dunno 2023-01-22 01:34:21 -05:00
a85b68a317 set up groups in jumping spider 2023-01-21 22:18:59 -05:00
pennyrigate
fcfeabed8b skeletons can be flipped! 2023-01-21 22:09:13 -05:00
pennyrigate
a2eaf0f214 Merge branch 'main' of https://gitlab.com/PennyRigate/hero-mark-2 2023-01-21 21:25:10 -05:00
pennyrigate
f9edce3778 boundary exports multiply at _ready() instead of _physics_process() 2023-01-21 21:24:47 -05:00
8a4021c68a fix skelarcher bone particles throwing physics errors 2023-01-21 21:16:24 -05:00