recenter particle, recolor, shrinken

This commit is contained in:
Haze Weathers 2023-02-20 01:17:32 -05:00
parent 4891b7f78d
commit 19dd1809a2
4 changed files with 14 additions and 3 deletions

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@ -15,15 +15,18 @@ _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
extents = Vector2( 4, 3 )
[node name="Boss1Projectile" type="Node2D"]
z_index = -1
script = ExtResource( 1 )
[node name="GooTrail" type="CPUParticles2D" parent="."]
position = Vector2( 0, 4 )
z_index = -1
local_coords = false
texture = ExtResource( 3 )
emission_shape = 2
emission_rect_extents = Vector2( 4, 4 )
spread = 180.0
gravity = Vector2( 0, 40 )
initial_velocity = 8.0
angle = 720.0
angle_random = 1.0
@ -31,6 +34,7 @@ scale_amount = 0.5
scale_amount_curve = SubResource( 2 )
[node name="GooBackground" type="CPUParticles2D" parent="."]
position = Vector2( 0, 4 )
amount = 16
texture = ExtResource( 2 )
emission_shape = 2
@ -42,38 +46,45 @@ angular_velocity = 180.0
angular_velocity_random = 1.0
angle = 720.0
angle_random = 1.0
scale_amount = 0.8
scale_amount_curve = SubResource( 3 )
[node name="GooBackgroundFall" type="CPUParticles2D" parent="."]
position = Vector2( 0, 4 )
amount = 16
preprocess = 1.0
texture = ExtResource( 2 )
emission_shape = 2
emission_rect_extents = Vector2( 2, 2 )
spread = 180.0
gravity = Vector2( 0, 30 )
gravity = Vector2( 80, 0 )
initial_velocity = 4.0
angular_velocity = 180.0
angular_velocity_random = 1.0
angle = 720.0
angle_random = 1.0
scale_amount = 0.8
scale_amount_curve = SubResource( 3 )
[node name="GooForeground" type="CPUParticles2D" parent="."]
position = Vector2( 0, 4 )
lifetime = 0.5
preprocess = 0.5
texture = ExtResource( 4 )
emission_shape = 2
emission_rect_extents = Vector2( 2, 2 )
spread = 180.0
gravity = Vector2( 0, 30 )
gravity = Vector2( 80, 0 )
initial_velocity = 4.0
angular_velocity = 180.0
angular_velocity_random = 1.0
angle = 720.0
angle_random = 1.0
scale_amount = 0.5
scale_amount = 0.4
scale_amount_curve = SubResource( 3 )
[node name="Hitbox" type="Area2D" parent="."]
position = Vector2( 0, 4 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
shape = SubResource( 1 )