forked from team-sg/hero-mark-2
arrows no longer border corners
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parent
78cc2e6a09
commit
ab992ae383
2 changed files with 4 additions and 3 deletions
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@ -8,13 +8,13 @@
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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shader_param/border_corners = false
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[sub_resource type="Curve" id=3]
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_data = [ Vector2( 0, 1 ), 0.0, -0.139481, 0, 0, Vector2( 1, 0 ), -2.82064, 0.0, 0, 0 ]
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[sub_resource type="RectangleShape2D" id=7]
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extents = Vector2( 4.5, 0.5 )
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extents = Vector2( 5.75, 0.5 )
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[sub_resource type="Curve" id=6]
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_data = [ Vector2( 0, 1 ), 0.0, -1.45746, 0, 0, Vector2( 1, 0 ), 0.00323196, 0.0, 0, 0 ]
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@ -46,6 +46,7 @@ scale_amount_random = 0.25
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scale_amount_curve = SubResource( 3 )
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[node name="Hitbox" type="Area2D" parent="." groups=["arrow"]]
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collision_mask = 5
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2( -0.5, -0.5 )
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@ -8,7 +8,7 @@
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = true
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shader_param/border_corners = false
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[sub_resource type="Curve" id=3]
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_data = [ Vector2( 0, 1 ), 0.0, -0.139481, 0, 0, Vector2( 1, 0 ), -2.82064, 0.0, 0, 0 ]
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