jumping spider hitbox doesnt change when jumping

This commit is contained in:
pennyrigate 2023-01-26 00:42:58 -05:00
parent 6ec28bfae1
commit a47c0bfffc
2 changed files with 23 additions and 25 deletions

File diff suppressed because one or more lines are too long

View file

@ -70,14 +70,14 @@ tracks/1/keys = {
"times": PoolRealArray( 0, 0.2, 0.4 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 4, -2 ), Vector2( 4, -6 ), Vector2( 4, -2 ) ]
"values": [ Vector2( 4, 2 ), Vector2( 4, -2 ), Vector2( 4, 2 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Hitbox:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/enabled = false
tracks/2/keys = {
"times": PoolRealArray( 0, 0.2, 0.4 ),
"transitions": PoolRealArray( 1, 1, 1 ),
@ -86,7 +86,7 @@ tracks/2/keys = {
}
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 4.5, 4 )
extents = Vector2( 3.5, 4 )
[node name="JumpingSpider" type="Node2D" groups=["enemy"]]
position = Vector2( 0, -4 )
@ -96,7 +96,7 @@ script = ExtResource( 2 )
position = Vector2( 4, 2 )
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 0, 0, 13, 12 )
region_rect = Rect2( 13, 0, 13, 12 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_process_mode = 0