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c25382dd83
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exit teleport animation :)
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2023-10-07 21:43:05 -04:00 |
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pennyrigate
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8d845c9def
|
adjusted O2 length (fixes #170)
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2023-10-01 00:47:11 -04:00 |
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a40347a52f
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killing is a messy business
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2023-09-21 18:41:23 -04:00 |
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8264c9c1b8
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It's blood.
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2023-09-11 16:23:13 -04:00 |
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8c818ac174
|
What's that smell?
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2023-09-10 23:26:21 -04:00 |
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pennyrigate
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0693bd91d3
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started work on lab
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2023-09-08 15:39:13 -04:00 |
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pennyrigate
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31a71a542d
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added rumble and pixel snap
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2023-08-22 14:46:11 -04:00 |
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pennyrigate
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c2792083ca
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ladder jump replaced with normal jump
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2023-08-03 23:09:31 -04:00 |
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pennyrigate
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8ed3375a90
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edge detector repositioned (fixes #124)
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2023-07-24 19:21:03 -04:00 |
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10a18a014e
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slightly enlarge player hitbox so that tiles can be collided with and killed by at same time
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2023-07-11 16:57:29 -04:00 |
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8d3373e771
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fool that pesky ol' oxygen timer into rendering on a higher z-layer :3 (closes #129)
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2023-07-08 01:09:20 -04:00 |
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311528e6ed
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fix ladder jump bug (closes #132)
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2023-07-04 12:11:51 -04:00 |
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pennyrigate
|
86b5dbb018
|
reimplemented coyote time
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2023-07-03 23:25:14 -04:00 |
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pennyrigate
|
b3dadff025
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sg can now always control themself in air
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2023-07-03 17:05:23 -04:00 |
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2974cce19e
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disable collision while drowning (fixes #133)
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2023-06-30 19:03:42 -04:00 |
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11286539c6
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leave edge state if no longer on edge (moving platform against wall pushes SG back onto platform, etc)
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2023-06-30 13:18:04 -04:00 |
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pennyrigate
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843561915c
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fixed a few bugs with drowning
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2023-06-30 06:00:29 -04:00 |
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325f2a6dd3
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implement drowning
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2023-06-29 23:01:59 -04:00 |
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pennyrigate
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746b9813e2
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added drowning anim
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2023-06-25 19:25:26 -04:00 |
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pennyrigate
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a096a4c6c5
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drowning muffles and reverbs the audio
|
2023-06-25 16:13:46 -04:00 |
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pennyrigate
|
e3c9328fd7
|
yet again adjusted oxygen time
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2023-06-22 21:21:39 -04:00 |
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pennyrigate
|
087bc27d84
|
fuck uhh i dunno
|
2023-06-22 18:33:47 -04:00 |
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pennyrigate
|
70fdeff1ca
|
edge anim!
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2023-06-22 16:22:52 -04:00 |
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pennyrigate
|
9439d0313c
|
one way platform
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2023-06-22 16:22:52 -04:00 |
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pennyrigate
|
929b63c454
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changed the way the fall sprite works
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2023-06-20 08:20:35 -04:00 |
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pennyrigate
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e972edcc41
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new jump sprite
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2023-06-20 02:45:45 -04:00 |
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pennyrigate
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e6a393c5e2
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add oxygen timer
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2023-06-18 01:38:04 -04:00 |
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penelope
|
c8e5291b6b
|
invincibility code
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2023-06-08 18:36:15 -04:00 |
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penelope
|
48180bad64
|
duck jumping makes sg's jump one pixel higher
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2023-06-08 18:36:15 -04:00 |
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penelope
|
9c6eb512d9
|
added ducking!
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2023-06-08 16:52:52 -04:00 |
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pennyrigate
|
a5f4c34236
|
changed sg sprite to work better with palettes
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2023-06-02 20:30:50 -04:00 |
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pennyrigate
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6e16aead24
|
player scholar now just player
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2023-06-01 23:09:06 -04:00 |
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penelope
|
9f7668107b
|
partially reimplemented cheats
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2023-06-01 22:02:08 -04:00 |
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bc57ba4171
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player.tscn: scholar of the first bullet casings
|
2023-05-08 01:02:41 -04:00 |
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pennyrigate
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e303d5ac6c
|
fixed air shoot sprite offset and renamed jump to sg_jump
|
2023-04-04 17:46:54 -04:00 |
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pennyrigate
|
149f0ecafe
|
reset player anim
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2023-03-25 02:24:37 -04:00 |
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pennyrigate
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8d899a0172
|
took kinematicbody2D off of collision layers
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2023-03-25 02:18:32 -04:00 |
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83a06510e5
|
remove sword gorups from player stuff
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2023-03-22 13:27:20 -04:00 |
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pennyrigate
|
3433dae09c
|
added hatches!
|
2023-03-21 20:22:52 -04:00 |
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7606485692
|
fix (i think....) the silly one-way platform issueeee
|
2023-03-08 19:26:09 -05:00 |
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pennyrigate
|
f1e7f136f8
|
shaders folder!
|
2023-03-08 01:07:24 -05:00 |
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1fa0fa44ed
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give SG those GRIPPY SHOES OH MY GOODNESS, they can now stop freaking out on the edge of platforms... IN STYEL
|
2023-03-07 23:07:38 -05:00 |
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pennyrigate
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b20467a598
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set max fall speed to 255 (fixes #63)
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2023-03-07 21:03:42 -05:00 |
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pennyrigate
|
78cc2e6a09
|
climbray only checks for ladder layer
|
2023-03-01 18:54:50 -05:00 |
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pennyrigate
|
51d9c4fdc1
|
adjusted ummm the uhhh the iframe length
|
2023-02-20 23:32:10 -05:00 |
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pennyrigate
|
2f99ce7460
|
added sprite snapping
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2023-02-20 23:29:05 -05:00 |
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pennyrigate
|
39a6c027c4
|
added the option for iframes
|
2023-02-20 01:18:08 -05:00 |
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pennyrigate
|
cd1bad7a14
|
respawn point on general layer
|
2023-02-08 22:58:02 -05:00 |
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pennyrigate
|
89671b3ca9
|
player can now be killed by death tiles directly
|
2023-02-07 00:23:54 -05:00 |
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penelope
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d5999d41c7
|
reset animationplayer
|
2023-02-02 02:39:44 -05:00 |
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