shaders folder!
This commit is contained in:
parent
69c28ced8b
commit
f1e7f136f8
30 changed files with 28 additions and 29 deletions
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@ -3,12 +3,12 @@
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[ext_resource path="res://scripts/scaling.gd" type="Script" id=1]
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[ext_resource path="res://graphics/borders/prideborder.png" type="Texture" id=2]
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[ext_resource path="res://maps/level_select.tscn" type="PackedScene" id=3]
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[ext_resource path="res://scripts/lcd.gdshader" type="Shader" id=4]
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[ext_resource path="res://shaders/lcd.gdshader" type="Shader" id=4]
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[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=5]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6]
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[ext_resource path="res://graphics/fade_patterns/diamonds2.png" type="Texture" id=7]
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[ext_resource path="res://scripts/fade.gd" type="Script" id=8]
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[ext_resource path="res://scripts/fade.gdshader" type="Shader" id=9]
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[ext_resource path="res://shaders/fade.gdshader" type="Shader" id=9]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 4 )
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@ -3,7 +3,7 @@
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[ext_resource path="res://maps/map.gd" type="Script" id=1]
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[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=2]
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[ext_resource path="res://graphics/backgrounds/abyss.png" type="Texture" id=3]
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[ext_resource path="res://scripts/water_ripple.gdshader" type="Shader" id=4]
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[ext_resource path="res://shaders/water_ripple.gdshader" type="Shader" id=4]
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[ext_resource path="res://audio/music/moon_trail.mp3" type="AudioStream" id=5]
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[ext_resource path="res://graphics/tiles/abyss.png" type="Texture" id=6]
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[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=7]
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@ -2,7 +2,7 @@
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[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
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[ext_resource path="res://tilesets/t_gui.tres" type="TileSet" id=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=3]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=3]
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[ext_resource path="res://graphics/hud/levelselect_arrow.png" type="Texture" id=4]
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[ext_resource path="res://objects/collectibles/gold.tscn" type="PackedScene" id=5]
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[ext_resource path="res://graphics/hud/levelselect_nexlevel.png" type="Texture" id=6]
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@ -14,7 +14,7 @@
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[ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=12]
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[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13]
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[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=17]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
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[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
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[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
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[ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=22]
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@ -149,6 +149,7 @@ material = SubResource( 4 )
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position = Vector2( 120, 168 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="SawTest4" type="AnimatedSprite" parent="."]
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@ -156,7 +157,6 @@ material = SubResource( 4 )
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position = Vector2( 160, 168 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="SawTest5" type="AnimatedSprite" parent="."]
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@ -164,7 +164,6 @@ material = SubResource( 4 )
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position = Vector2( 56, 176 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="RollingFiend" parent="." instance=ExtResource( 22 )]
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@ -172,13 +171,13 @@ position = Vector2( 48, 120 )
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[node name="AnimatedSprite" parent="RollingFiend" index="0"]
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visible = false
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frame = 0
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[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
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material = SubResource( 4 )
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position = Vector2( 4, 4 )
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z_index = -3
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frames = SubResource( 5 )
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frame = 1
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playing = true
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[node name="Steam" parent="." instance=ExtResource( 23 )]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://objects/collectibles/arrow.gd" type="Script" id=2]
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[ext_resource path="res://graphics/player/arrow.png" type="Texture" id=3]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://objects/collectibles/gold.gd" type="Script" id=1]
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[ext_resource path="res://scripts/recolor_border.shader" type="Shader" id=2]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=2]
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[ext_resource path="res://graphics/collectibles/coin.png" type="Texture" id=3]
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[ext_resource path="res://graphics/collectibles/pal_gold.png" type="Texture" id=4]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=2]
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[ext_resource path="res://objects/collectibles/shard.gd" type="Script" id=3]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://graphics/collectibles/pal_star_red.png" type="Texture" id=1]
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[ext_resource path="res://scripts/recolor_border.shader" type="Shader" id=2]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=2]
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[ext_resource path="res://objects/collectibles/star.gd" type="Script" id=3]
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[ext_resource path="res://graphics/collectibles/star.png" type="Texture" id=4]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://graphics/enemy/antlion.png" type="Texture" id=1]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://objects/enemy/antlion.gd" type="Script" id=3]
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[ext_resource path="res://graphics/enemy/antlion_body.png" type="Texture" id=4]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/enemy/bat.png" type="Texture" id=2]
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[ext_resource path="res://objects/enemy/enemy_move_sidesideupdown.gd" type="Script" id=3]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/player/arrow.png" type="Texture" id=2]
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[ext_resource path="res://objects/player/arrow_projectile.gd" type="Script" id=3]
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[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=4]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://graphics/enemy/ghost.png" type="Texture" id=1]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://objects/enemy/ghost.gd" type="Script" id=3]
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[sub_resource type="Animation" id=3]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/enemy/roboturret.png" type="Texture" id=2]
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[ext_resource path="res://objects/enemy/roboturret.gd" type="Script" id=3]
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@ -2,7 +2,7 @@
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[ext_resource path="res://graphics/enemy/rolling_fiend.png" type="Texture" id=2]
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[ext_resource path="res://objects/enemy/rolling_fiend.gd" type="Script" id=3]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=4]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=4]
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[sub_resource type="ShaderMaterial" id=5]
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shader = ExtResource( 4 )
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@ -1,6 +1,6 @@
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/enemy/skelarcher_shoot.png" type="Texture" id=2]
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[ext_resource path="res://objects/enemy/skelarcher.gd" type="Script" id=4]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://graphics/enemy/slime.png" type="Texture" id=1]
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[ext_resource path="res://scripts/recolor_border.shader" type="Shader" id=2]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=2]
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[ext_resource path="res://graphics/enemy/slime_purple.png" type="Texture" id=3]
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[ext_resource path="res://objects/enemy/enemy.gd" type="Script" id=4]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://graphics/enemy/snake.png" type="Texture" id=1]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://objects/enemy/enemy_move_sidesideupdown.gd" type="Script" id=3]
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[ext_resource path="res://graphics/enemy/robosnake.png" type="Texture" id=4]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://objects/enemy/tin.gd" type="Script" id=1]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://graphics/enemy/tin.png" type="Texture" id=3]
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[ext_resource path="res://graphics/enemy/tin_eye.png" type="Texture" id=4]
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@ -3,7 +3,7 @@
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[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
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[ext_resource path="res://objects/environment/exit/exit.gd" type="Script" id=2]
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[ext_resource path="res://graphics/exit/exit.png" type="Texture" id=3]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=4]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=4]
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[sub_resource type="ShaderMaterial" id=1]
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@ -1,7 +1,7 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://graphics/rock/rock.png" type="Texture" id=1]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://objects/environment/rock/rock.gd" type="Script" id=3]
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[sub_resource type="ShaderMaterial" id=1]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://objects/hud/blocktext.gd" type="Script" id=2]
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[ext_resource path="res://graphics/hud/block_text.png" type="Texture" id=3]
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@ -1,6 +1,6 @@
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/player/arrow.png" type="Texture" id=2]
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[ext_resource path="res://objects/player/arrow_projectile.gd" type="Script" id=3]
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[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=4]
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@ -3,7 +3,7 @@
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[ext_resource path="res://objects/player/player.gd" type="Script" id=1]
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[ext_resource path="res://graphics/player/sg_walk.png" type="Texture" id=2]
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[ext_resource path="res://graphics/player/sg_idle.png" type="Texture" id=3]
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[ext_resource path="res://scripts/recolor_border.shader" type="Shader" id=4]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=4]
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[ext_resource path="res://graphics/player/jump.png" type="Texture" id=5]
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[ext_resource path="res://graphics/player/pal_purplearmor.png" type="Texture" id=6]
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[ext_resource path="res://graphics/player/sg_climb.png" type="Texture" id=7]
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@ -12,7 +12,7 @@
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[ext_resource path="res://graphics/player/sg_shoot_grounded.png" type="Texture" id=10]
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[ext_resource path="res://graphics/player/sword_stab.png" type="Texture" id=11]
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[ext_resource path="res://graphics/player/sg_shoot_air.png" type="Texture" id=12]
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[ext_resource path="res://scripts/recolor.tres" type="Shader" id=13]
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[ext_resource path="res://shaders/recolor.tres" type="Shader" id=13]
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[ext_resource path="res://graphics/player/sg_doublejump.png" type="Texture" id=14]
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[ext_resource path="res://graphics/particles/blood.png" type="Texture" id=15]
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[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=16]
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[gd_resource type="ShaderMaterial" load_steps=2 format=2]
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[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[resource]
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shader = ExtResource( 1 )
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