pennyrigate
3d630b51fc
add antlion
2023-02-01 14:13:10 -05:00
pennyrigate
eaa99f7e74
add ghost
2023-01-27 05:54:28 -05:00
6f964c0cd8
make enemy arrows more forgiving
2023-01-27 00:24:16 -05:00
pennyrigate
f5191bdac6
added music to canopy
2023-01-26 03:43:30 -05:00
pennyrigate
a47c0bfffc
jumping spider hitbox doesnt change when jumping
2023-01-26 00:42:58 -05:00
pennyrigate
6ec28bfae1
rounded jumping spider sprite global position
2023-01-25 21:13:47 -05:00
pennyrigate
63cf47305b
more work on canopy
2023-01-25 01:40:31 -05:00
26fe0173e4
switch to GLES2 renderer
2023-01-24 16:42:18 -05:00
pennyrigate
56e56a5cff
adjusted jumping spider time
2023-01-22 22:54:15 -05:00
343151ebdf
make spider boundaries relative and clamp to the ceiling
2023-01-22 12:42:01 -05:00
pennyrigate
e40e3de653
made some changes to enemies i dunno
2023-01-22 01:34:21 -05:00
a85b68a317
set up groups in jumping spider
2023-01-21 22:18:59 -05:00
pennyrigate
fcfeabed8b
skeletons can be flipped!
2023-01-21 22:09:13 -05:00
pennyrigate
a2eaf0f214
Merge branch 'main' of https://gitlab.com/PennyRigate/hero-mark-2
2023-01-21 21:25:10 -05:00
pennyrigate
f9edce3778
boundary exports multiply at _ready() instead of _physics_process()
2023-01-21 21:24:47 -05:00
8a4021c68a
fix skelarcher bone particles throwing physics errors
2023-01-21 21:16:24 -05:00
pennyrigate
e0c4bf6077
add jumping spider
2023-01-21 20:33:57 -05:00
pennyrigate
3e5f3a67b9
made bone death sound louder and removed unused sounds
2023-01-21 16:31:53 -05:00
bc4510a103
spider implementation! death_blood_offset variable added to enemy.gd to facilitate
2023-01-21 01:36:57 -05:00
b1beffd97b
skeleton proper death sound, better bone particles
2023-01-21 00:39:01 -05:00
2d0dd5b49a
bones a bit better
2023-01-20 18:47:28 -05:00
3b1d2b4068
several bones to pick with skelarchers :)
2023-01-20 18:43:25 -05:00
pennyrigate
9827e2d9b4
add skelarcher
2023-01-20 04:46:24 -05:00
a2974d8dd3
the damage system refactor!
...
killing is now done based on groups, the same way enemies already killed
the player.
these groups go on the entity's hitbox, not the entity itself.
enemies' hitboxes have all been put in "enemy_hitbox"
the arrow_projectile has a variable for the target group, so it could
easily be simply set to "player" for arrows shot by enemies
blocking is also done with groups. any hitbox with "blocks_arrow"
will block arrows, same with "blocks_sword" and "blocks_squash"
2023-01-20 00:06:34 -05:00
0460f6ec8e
rolling fiend automatically detects floor surface and can take inside corners again
2023-01-17 18:37:01 -05:00
863961cc92
fix rolling fiend jank, but can only walk around convex paths now :(
2023-01-16 06:55:48 -05:00
18f5b28295
inflict upon EVERYONE a bloody death!
2023-01-16 02:08:35 -05:00
da03fddf2d
clean up enemy stuff a tiny bit
2023-01-16 02:07:11 -05:00
pennyrigate
c3f32de2df
falling block has a delay before falling
2023-01-15 00:22:04 -05:00
pennyrigate
124b5e16aa
adjusted roller fiend
2023-01-13 16:00:43 -05:00
pennyrigate
54f0880864
add falling block
2023-01-13 14:52:47 -05:00
pennyrigate
d6547b61d4
adjusted roller fiend raycasts
2023-01-13 03:28:20 -05:00
pennyrigate
f797897a6c
rolling fiend now blue
2023-01-13 01:25:44 -05:00
349a46b8fa
cheat code entry
2023-01-10 02:47:10 -05:00
dcca66620e
create rolling fiend
2023-01-10 00:31:40 -05:00
pennyrigate
ca3f67b1f1
changed snail origin
2023-01-10 00:21:32 -05:00
pennyrigate
3b52ec2cbf
turned off camera smoothing
2023-01-09 22:51:49 -05:00
pennyrigate
2cb646ce32
enemies now get squashed by rocks
2023-01-09 21:50:02 -05:00
pennyrigate
416982d88e
moved player raycast
2023-01-09 19:38:49 -05:00
pennyrigate
4727fb0f55
2022 demo
2022-12-31 21:47:38 -05:00
pennyrigate
c60375cb98
camera now has scroll direction toggles
2022-12-26 22:57:47 -05:00
pennyrigate
b2baccfa57
adjusted level and barrier
2022-12-19 21:08:18 -05:00
pennyrigate
2d3fc72ebe
added bow
2022-12-17 22:47:46 -05:00
pennyrigate
8f6a068eba
Made some changes :)
2022-12-08 23:28:49 -05:00
pennyrigate
4790b2b2a4
enemies can be squashed by rocks
2022-12-07 02:23:21 -05:00
pennyrigate
20fa885736
use enemy parent script
2022-12-07 02:10:12 -05:00
pennyrigate
096ebe5aa4
first commit
2022-12-07 02:00:47 -05:00