hero-mark-2/objects/enemy
2024-12-07 22:22:20 -05:00
..
boss glass break particles 2024-12-07 22:22:20 -05:00
2083_bullet.gd differentiated explosion volumes and fixed mine explosion sound not playing 2024-07-11 17:33:24 -04:00
2083_bullet.tscn several changes. 2024-07-07 14:46:00 -04:00
2600_bullet.gd began work on STG-2600 2023-08-22 23:01:19 -04:00
2600_bullet.tscn add final boss to level select, make bullets hurt famira 2024-02-26 15:11:27 -05:00
antlion.gd player.tscn: scholar of the first bullet casings 2023-05-08 01:02:41 -04:00
antlion.tscn shaders folder! 2023-03-08 01:07:24 -05:00
artificial_soul.gd fix artificial souls popping into place at beginning of level 2024-07-07 19:50:32 -04:00
artificial_soul.tscn changed graveyard ladder and added sg stim! 2023-05-07 16:56:50 -04:00
bat.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
bone_particle.tscn skeleton proper death sound, better bone particles 2023-01-21 00:39:01 -05:00
bullet_casing.gd bullet casing sound 2024-06-25 22:49:28 -04:00
bullet_casing.tscn bullet casing sound 2024-06-25 22:49:28 -04:00
constant_bleed.tscn done with the scrump 2023-02-20 23:28:34 -05:00
cop.gd converted sounds to ogg (fixes #188) 2023-10-09 01:50:59 -04:00
cop.tscn adjusted muzzle flash duration 2023-03-24 23:38:52 -04:00
death_particles.gd famira greengit statusgit status 2024-07-13 00:40:34 -04:00
death_particles.tscn What's that smell? 2023-09-10 23:26:21 -04:00
death_particles_big.gd buncha bullshit 2024-07-12 23:37:59 -04:00
death_particles_big.tscn buncha bullshit 2024-07-12 23:37:59 -04:00
death_particles_famira.gd famira greengit statusgit status 2024-07-13 00:40:34 -04:00
death_particles_famira.tscn famira greengit statusgit status 2024-07-13 00:40:34 -04:00
eel.gd eel waving animation capability 2023-07-13 11:18:20 -04:00
eel.tscn eel chompy animation 2023-07-13 11:03:19 -04:00
enemy.gd repair broken references to .wav files 2023-10-13 14:38:37 -04:00
enemy_arrow.tscn make arrows follow player's palette :) 2024-03-09 13:52:12 -05:00
enemy_jump.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
enemy_move_diagonal.gd converted sounds to ogg (fixes #188) 2023-10-09 01:50:59 -04:00
enemy_move_sidesideupdown.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
enemy_speedup_in_range.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
explosion.gd differentiated explosion volumes and fixed mine explosion sound not playing 2024-07-11 17:33:24 -04:00
explosion.tscn differentiated explosion volumes and fixed mine explosion sound not playing 2024-07-11 17:33:24 -04:00
fish.tscn revisit abyss lighting. make bullet fish, stars, and shards draw at full brightness as they glow in the depths. 2024-01-16 03:22:17 -05:00
ghost.gd add ghost 2023-01-27 05:54:28 -05:00
ghost.png.import add ghost 2023-01-27 05:54:28 -05:00
ghost.tscn shaders folder! 2023-03-08 01:07:24 -05:00
gore_particle.tscn piggy gore UwU 2023-05-10 15:50:43 -04:00
hellarcher.tscn made archers and roboturrets syncable 2023-09-15 21:29:46 -04:00
jumping_spider.tscn added music to canopy 2023-01-26 03:43:30 -05:00
laser_wall.gd remove some stray random prints 2024-02-29 01:26:56 -05:00
laser_wall.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
mine.gd player.tscn: scholar of the first bullet casings 2023-05-08 01:02:41 -04:00
mine.tscn new water mine sprite 2023-06-22 21:18:43 -04:00
robosnake.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
robot_die.gd cheesy demise 2023-10-24 20:10:25 -04:00
roboturret.gd cheesy demise 2023-10-24 20:10:25 -04:00
roboturret.tscn cheesy demise 2023-10-24 20:10:25 -04:00
roboturret_die.tscn roboturret death particles 2023-03-09 22:18:28 -05:00
roboturret_proj.tscn bullet outline 2024-06-25 22:13:33 -04:00
rolling_fiend.gd comment rolling fiend 2023-07-08 10:57:08 -04:00
rolling_fiend.tscn make rolling fiend animation speed scale with movement speed 2023-05-17 00:09:09 -04:00
rolling_saw.tscn robots have oil, not blood 2023-10-06 14:52:37 -04:00
scope.tscn scope and the sheriff 2024-07-12 23:27:32 -04:00
sheriff.tscn scope and the sheriff 2024-07-12 23:27:32 -04:00
skelarcher.gd fix most of the script errors and warnings, fixed a couple tiny bugs in the process :) 2024-03-08 15:11:48 -05:00
skelarcher.tscn changed default shoot time 2023-05-17 00:53:30 -04:00
slime.gd slime particles! 2023-03-22 02:11:10 -04:00
slime.tscn changed slime hitbox 2023-07-09 01:32:21 -04:00
slime_particles.gd slimes are messy too 2023-09-15 22:57:40 -04:00
slime_particles.tscn slimes are messy too 2023-09-15 22:57:40 -04:00
snail.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
snake.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
spider.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
spider.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
squig.gd game.gd cleaning and partial results screen implementation 2023-09-10 19:34:04 -04:00
squig.tscn ink back! 2023-06-22 18:33:47 -04:00
steam.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
steam.tscn steam is now more forgiving 2023-11-21 21:21:27 -05:00
super_slime.gd fixed super slime again 2023-09-15 23:28:00 -04:00
super_slime.tscn superslime rev2 2023-08-22 15:45:07 -04:00
tentacle.tscn the damage system refactor! 2023-01-20 00:06:34 -05:00
tin.gd remove tin-specific death code from enemy_move_diagonal.gd, use deferred died signal connection instead to avoid errors from adding physics bodies outside idle time 2023-02-22 16:04:50 -05:00
tin.tscn robots have oil, not blood 2023-10-06 14:52:37 -04:00
tin_die.tscn tin particles put on dynamic layer 2023-03-09 22:18:29 -05:00
turtle.gd fix most of the script errors and warnings, fixed a couple tiny bugs in the process :) 2024-03-08 15:11:48 -05:00
turtle.tscn fix most of the script errors and warnings, fixed a couple tiny bugs in the process :) 2024-03-08 15:11:48 -05:00
uncanny_cat.gd quite incredible 2024-12-05 02:21:22 -05:00
uncanny_cat.tscn quite incredible 2024-12-05 02:21:22 -05:00