Commit graph

64 commits

Author SHA1 Message Date
e04c1f3bf5 boss behavior stuff 2023-02-16 18:44:17 -05:00
pennyrigate
85f3a0af08 start work on boss1 2023-02-16 00:07:31 -05:00
pennyrigate
ed04bf1c2e added infinite lives mode 2023-02-13 02:30:44 -05:00
3532eb08f0 attempt to fix doublejump on ground bug 2023-02-10 16:33:23 -05:00
pennyrigate
cd1bad7a14 respawn point on general layer 2023-02-08 22:58:02 -05:00
pennyrigate
89671b3ca9 player can now be killed by death tiles directly 2023-02-07 00:23:54 -05:00
pennyrigate
abeac3504e added moon jump cheat 2023-02-06 15:54:04 -05:00
fee4411562 fix lives going below 0 with game over 2023-02-06 15:52:17 -05:00
ac3248a912 make player physics manipulatable 2023-02-06 15:18:34 -05:00
penelope
d5999d41c7 reset animationplayer 2023-02-02 02:39:44 -05:00
penelope
2caeb7f2ee faster shoot animation 2023-02-01 20:20:18 -05:00
133ee9a326 commit of blade's bane 2023-01-27 07:20:43 -05:00
pennyrigate
e541e6ea5e fixed multiple death bug 2023-01-27 05:54:28 -05:00
penelope
8e08495b03 fixed bug where arrows wouldnt spawn when player was on a different y sector 2023-01-27 01:59:30 -05:00
penelope
01d2662734 fixed bug where climbing sound wouldnt stop after death 2023-01-27 01:37:03 -05:00
e79f0fff40 fix reverted CPUParticles 2023-01-25 20:07:45 -05:00
pennyrigate
629bc75fbb turning platforms have customizable start delay 2023-01-25 17:04:22 -05:00
26fe0173e4 switch to GLES2 renderer 2023-01-24 16:42:18 -05:00
4da0b33282 revoke doublejump when entering tube 2023-01-23 04:06:18 -05:00
8c60bbf293 tube transport! also 3-block jump marginally easier 2023-01-22 22:24:50 -05:00
d57194597e fix INACTIVE state in player 2023-01-22 13:59:48 -05:00
e2452ed14c another day, another add_child made deferred 2023-01-22 12:41:19 -05:00
b1beffd97b skeleton proper death sound, better bone particles 2023-01-21 00:39:01 -05:00
30d7e84a46 spark particles when an arrow collides with tiles or is blocked 2023-01-21 00:05:40 -05:00
7abd3fbb42 fix player not being able to shoot while skeleton arrows exist 2023-01-20 23:36:51 -05:00
pennyrigate
54c87088af ladder side dismount added and changed offset for dismount 2023-01-20 20:20:59 -05:00
pennyrigate
e4b7dd435c last commit broke climbing oops 2023-01-20 18:07:09 -05:00
pennyrigate
14c1f4e7e7 added skelarcher 2023-01-20 18:05:39 -05:00
a2974d8dd3 the damage system refactor!
killing is now done based on groups, the same way enemies already killed
the player.

these groups go on the entity's hitbox, not the entity itself.
enemies' hitboxes have all been put in "enemy_hitbox"

the arrow_projectile has a variable for the target group, so it could
easily be simply set to "player" for arrows shot by enemies

blocking is also done with groups. any hitbox with "blocks_arrow"
will block arrows, same with "blocks_sword" and "blocks_squash"
2023-01-20 00:06:34 -05:00
pennyrigate
49fd274302 Merge branch 'main' of https://gitlab.com/PennyRigate/hero-mark-2 2023-01-18 16:22:45 -05:00
pennyrigate
ade77af031 added different timer and life colors for if you have the bonus 2023-01-18 16:21:59 -05:00
5678971fff fed the game some death juice 2023-01-17 21:03:26 -05:00
pennyrigate
f4dda0ab1b added freeze frame after death 2023-01-17 19:25:15 -05:00
pennyrigate
74288e3ec6 add pause screen 2023-01-16 23:16:53 -05:00
1d76d93aed fuck it, jump particles while we are at it haha 2023-01-16 07:52:08 -05:00
8212e44044 arrow dust particles UwU 2023-01-16 07:29:53 -05:00
pennyrigate
88b4135315 restart level call deferred 2023-01-16 03:34:47 -05:00
pennyrigate
3247a67e96 added level restart function 2023-01-16 03:19:06 -05:00
2166d4443f inflict upon SG a bloody death 2023-01-16 02:08:00 -05:00
pennyrigate
71880a48d8 changed level data 2023-01-15 21:21:10 -05:00
pennyrigate
923c28a8df fixed respawning 2023-01-15 01:41:24 -05:00
pennyrigate
74bf75b6e8 added ladder auto dismount 2023-01-13 02:46:22 -05:00
pennyrigate
f797897a6c rolling fiend now blue 2023-01-13 01:25:44 -05:00
pennyrigate
ca3f67b1f1 changed snail origin 2023-01-10 00:21:32 -05:00
pennyrigate
3b52ec2cbf turned off camera smoothing 2023-01-09 22:51:49 -05:00
pennyrigate
2cb646ce32 enemies now get squashed by rocks 2023-01-09 21:50:02 -05:00
pennyrigate
416982d88e moved player raycast 2023-01-09 19:38:49 -05:00
pennyrigate
77a7430e21 game overing now calls change_map() on the same map 2023-01-07 14:31:14 -05:00
pennyrigate
56d03ac23d moved debug to scene 2023-01-07 14:23:37 -05:00
pennyrigate
969364ebce added saving 2023-01-03 20:52:30 -05:00