pennyrigate
|
3c4d8f07ab
|
fixed camera in canopy
|
2023-07-03 23:24:48 -04:00 |
|
pennyrigate
|
6e16aead24
|
player scholar now just player
|
2023-06-01 23:09:06 -04:00 |
|
pennyrigate
|
18d0d81ae6
|
changed @ to ♫
|
2023-05-17 01:56:19 -04:00 |
|
pennyrigate
|
542351dbe5
|
touched up a few levels to be less unfair/more interesting
|
2023-05-17 00:53:30 -04:00 |
|
pennyrigate
|
0006f02a0f
|
made some changes :D
|
2023-05-10 23:02:53 -04:00 |
|
|
3bab40915c
|
oggification (closes #68)
|
2023-05-10 16:13:07 -04:00 |
|
pennyrigate
|
469efad30d
|
exit doors use keys instead of shards
|
2023-05-08 03:31:25 -04:00 |
|
|
bc57ba4171
|
player.tscn: scholar of the first bullet casings
|
2023-05-08 01:02:41 -04:00 |
|
pennyrigate
|
85b77fbb08
|
adjusted some non playtested bs in canopy
|
2023-04-28 19:39:47 -04:00 |
|
pennyrigate
|
82f2ebfc12
|
made some changes :3
|
2023-04-28 16:58:17 -04:00 |
|
pennyrigate
|
273ede7e9d
|
un-bullshitted some levels
|
2023-04-20 04:03:07 -04:00 |
|
pennyrigate
|
f9c27a8dab
|
adjusted blocks in the middle of the first screen so its easier to get up to the arrow
|
2023-04-17 16:56:28 -04:00 |
|
pennyrigate
|
2281627223
|
renamed gold to key
|
2023-03-25 15:35:46 -04:00 |
|
|
ce964f5567
|
UNIVERSAL LADDER TAKEOVER
|
2023-03-22 16:24:20 -04:00 |
|
pennyrigate
|
a5d847abfd
|
added popup showing currently playing song
|
2023-03-22 01:40:30 -04:00 |
|
pennyrigate
|
f19a49f6e7
|
fixed issue 45
|
2023-02-11 02:55:47 -05:00 |
|
|
bfab439995
|
Re-organize HUD scene to remove redundant control node
|
2023-02-01 21:26:30 -05:00 |
|
pennyrigate
|
4c3e7ab2ac
|
fixed softlock in canopy
|
2023-01-29 21:48:23 -05:00 |
|
|
3e2c6a5f6c
|
set some slightly arbitrary time variables in other two levels, just so the time bonus shard is possible in them
|
2023-01-27 11:21:49 -05:00 |
|
|
45ddbd5c04
|
re-written save and level data system :)
|
2023-01-27 09:51:55 -05:00 |
|
pennyrigate
|
79edbcb36e
|
shady canopy is finished :3
|
2023-01-27 00:42:19 -05:00 |
|
pennyrigate
|
c23dd4e78f
|
adjusted canopy tileset
|
2023-01-26 21:30:12 -05:00 |
|
|
9f58a71a90
|
mape water death a bit better
|
2023-01-26 19:54:56 -05:00 |
|
pennyrigate
|
f5191bdac6
|
added music to canopy
|
2023-01-26 03:43:30 -05:00 |
|
pennyrigate
|
a47c0bfffc
|
jumping spider hitbox doesnt change when jumping
|
2023-01-26 00:42:58 -05:00 |
|
pennyrigate
|
6ec28bfae1
|
rounded jumping spider sprite global position
|
2023-01-25 21:13:47 -05:00 |
|
pennyrigate
|
139b862a47
|
renamed turning platform
|
2023-01-25 17:07:51 -05:00 |
|
pennyrigate
|
629bc75fbb
|
turning platforms have customizable start delay
|
2023-01-25 17:04:22 -05:00 |
|
pennyrigate
|
63cf47305b
|
more work on canopy
|
2023-01-25 01:40:31 -05:00 |
|
pennyrigate
|
3a8e9b757c
|
Added animation to help anticipate turning block turning
|
2023-01-23 00:19:54 -05:00 |
|
pennyrigate
|
56e56a5cff
|
adjusted jumping spider time
|
2023-01-22 22:54:15 -05:00 |
|
pennyrigate
|
e40e3de653
|
made some changes to enemies i dunno
|
2023-01-22 01:34:21 -05:00 |
|
pennyrigate
|
fcfeabed8b
|
skeletons can be flipped!
|
2023-01-21 22:09:13 -05:00 |
|
pennyrigate
|
e0c4bf6077
|
add jumping spider
|
2023-01-21 20:33:57 -05:00 |
|
|
bc4510a103
|
spider implementation! death_blood_offset variable added to enemy.gd to facilitate
|
2023-01-21 01:36:57 -05:00 |
|
pennyrigate
|
14c1f4e7e7
|
added skelarcher
|
2023-01-20 18:05:39 -05:00 |
|
pennyrigate
|
9827e2d9b4
|
add skelarcher
|
2023-01-20 04:46:24 -05:00 |
|
pennyrigate
|
f55658743a
|
add canopy
|
2023-01-18 16:22:22 -05:00 |
|