forked from team-sg/hero-mark-2
Re-organize HUD scene to remove redundant control node
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parent
2caeb7f2ee
commit
bfab439995
5 changed files with 76 additions and 44 deletions
36
maps/abyss.tscn
Normal file
36
maps/abyss.tscn
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@ -0,0 +1,36 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://maps/map.gd" type="Script" id=1]
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[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=2]
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[ext_resource path="res://graphics/backgrounds/abyss.png" type="Texture" id=3]
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[ext_resource path="res://scripts/water_ripple.gdshader" type="Shader" id=4]
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[ext_resource path="res://audio/music/moon_trail.ogg" type="AudioStream" id=5]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 4 )
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shader_param/offset = 1.5
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shader_param/speed = 0.5
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shader_param/waves = 2.0
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[node name="Map" type="Node2D" groups=["map"]]
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script = ExtResource( 1 )
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target_time_any = 60
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target_time_100 = 120
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music = ExtResource( 5 )
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[node name="BackgroundLayer" type="CanvasLayer" parent="."]
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layer = -50
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[node name="Sprite" type="Sprite" parent="BackgroundLayer"]
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texture = ExtResource( 3 )
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centered = false
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[node name="WaterEffect" type="CanvasLayer" parent="."]
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layer = 50
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[node name="ColorRect" type="ColorRect" parent="WaterEffect"]
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material = SubResource( 1 )
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="HUD" parent="." instance=ExtResource( 2 )]
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@ -509,7 +509,7 @@ color = 3
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position = Vector2( 496, 16 )
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color = 4
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[node name="CanvasLayer" parent="." instance=ExtResource( 7 )]
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[node name="HUD" parent="." instance=ExtResource( 7 )]
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_left = 256.0
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@ -45,7 +45,7 @@ __meta__ = {
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"_edit_lock_": true
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}
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[node name="CanvasLayer" parent="." instance=ExtResource( 4 )]
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[node name="HUD" parent="." instance=ExtResource( 4 )]
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[node name="Ground" type="TileMap" parent="."]
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tile_set = ExtResource( 2 )
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@ -1,4 +1,4 @@
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extends Control
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extends CanvasLayer
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onready var gold_counter = $GoldCounter
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onready var shard_counter = $ShardCounter
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@ -9,118 +9,114 @@
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[sub_resource type="ShaderMaterial" id=2]
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[node name="CanvasLayer" type="CanvasLayer"]
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[node name="HUD" type="CanvasLayer"]
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layer = 100
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[node name="HUD" type="Control" parent="."]
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margin_top = 1.0
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margin_bottom = 1.0
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script = ExtResource( 6 )
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bonus_color = Color( 0.478431, 1, 0.47451, 1 )
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[node name="Back" type="Sprite" parent="HUD"]
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position = Vector2( 128, 95 )
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[node name="Back" type="Sprite" parent="."]
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position = Vector2( 128, 96 )
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texture = ExtResource( 3 )
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[node name="GoldCounter" type="Label" parent="HUD"]
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[node name="GoldCounter" type="Label" parent="."]
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margin_left = 12.0
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margin_top = -2.0
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margin_top = -1.0
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margin_right = 52.0
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margin_bottom = 18.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "00
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"
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[node name="ShardCounter" type="Label" parent="HUD"]
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[node name="ShardCounter" type="Label" parent="."]
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margin_left = 41.0
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margin_top = -2.0
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margin_top = -1.0
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margin_right = 81.0
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margin_bottom = 18.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "0"
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[node name="RedStar" type="Sprite" parent="HUD"]
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[node name="RedStar" type="Sprite" parent="."]
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visible = false
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material = SubResource( 1 )
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position = Vector2( 83, 5 )
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position = Vector2( 83, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 0, 0, 8, 8 )
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[node name="YellowStar" type="Sprite" parent="HUD"]
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[node name="YellowStar" type="Sprite" parent="."]
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visible = false
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material = SubResource( 2 )
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position = Vector2( 93, 5 )
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position = Vector2( 93, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 8, 0, 8, 8 )
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[node name="GreenStar" type="Sprite" parent="HUD"]
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[node name="GreenStar" type="Sprite" parent="."]
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visible = false
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position = Vector2( 103, 5 )
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position = Vector2( 103, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 16, 0, 8, 8 )
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[node name="BlueStar" type="Sprite" parent="HUD"]
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[node name="BlueStar" type="Sprite" parent="."]
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visible = false
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position = Vector2( 113, 5 )
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position = Vector2( 113, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 24, 0, 8, 8 )
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[node name="MagentaStar" type="Sprite" parent="HUD"]
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[node name="MagentaStar" type="Sprite" parent="."]
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visible = false
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position = Vector2( 123, 5 )
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position = Vector2( 123, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 32, 0, 8, 8 )
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[node name="ScoreText" type="Label" parent="HUD"]
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[node name="ScoreText" type="Label" parent="."]
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margin_left = 137.0
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margin_top = -2.0
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margin_top = -1.0
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margin_right = 221.0
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margin_bottom = 18.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "SCORE:"
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[node name="ScoreCounter" type="Label" parent="HUD"]
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[node name="ScoreCounter" type="Label" parent="."]
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margin_left = 179.0
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margin_top = -2.0
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margin_top = -1.0
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margin_right = 263.0
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margin_bottom = 18.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "00000"
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[node name="HighCounter" type="Label" parent="HUD"]
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[node name="HighCounter" type="Label" parent="."]
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visible = false
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margin_left = 178.0
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margin_top = 178.0
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margin_top = 179.0
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margin_right = 262.0
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margin_bottom = 198.0
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margin_bottom = 199.0
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theme = ExtResource( 10 )
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text = "High:000000"
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[node name="LivesCounter" type="Label" parent="HUD"]
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[node name="LivesCounter" type="Label" parent="."]
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margin_left = 240.0
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margin_top = -2.0
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margin_top = -1.0
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margin_right = 324.0
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margin_bottom = 18.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "2"
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[node name="ArrowCounter" type="Label" parent="HUD"]
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[node name="ArrowCounter" type="Label" parent="."]
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margin_left = 61.0
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margin_top = -2.0
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margin_top = -1.0
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margin_right = 145.0
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margin_bottom = 18.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "0"
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[node name="TimeCounter" type="Label" parent="HUD"]
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[node name="TimeCounter" type="Label" parent="."]
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margin_left = 1.0
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margin_top = 178.0
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margin_top = 179.0
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margin_right = 57.0
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margin_bottom = 198.0
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margin_bottom = 199.0
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theme = ExtResource( 10 )
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text = "0:00:00"
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