pennyrigate
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c23dd4e78f
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adjusted canopy tileset
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2023-01-26 21:30:12 -05:00 |
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pennyrigate
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139b862a47
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renamed turning platform
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2023-01-25 17:07:51 -05:00 |
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4d13d2932c
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a few more background tiles for the factory
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2023-01-22 15:06:16 -05:00 |
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5f6968a7e9
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
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9397482f81
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initial factory assets
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2023-01-21 21:16:24 -05:00 |
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pennyrigate
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e0c4bf6077
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add jumping spider
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2023-01-21 20:33:57 -05:00 |
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pennyrigate
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3e5f3a67b9
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made bone death sound louder and removed unused sounds
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2023-01-21 16:31:53 -05:00 |
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bc4510a103
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spider implementation! death_blood_offset variable added to enemy.gd to facilitate
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2023-01-21 01:36:57 -05:00 |
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b1beffd97b
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skeleton proper death sound, better bone particles
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2023-01-21 00:39:01 -05:00 |
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3b1d2b4068
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several bones to pick with skelarchers :)
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2023-01-20 18:43:25 -05:00 |
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pennyrigate
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9827e2d9b4
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add skelarcher
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2023-01-20 04:46:24 -05:00 |
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pennyrigate
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f55658743a
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add canopy
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2023-01-18 16:22:22 -05:00 |
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pennyrigate
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f4dda0ab1b
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added freeze frame after death
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2023-01-17 19:25:15 -05:00 |
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62c91bb21f
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some WIP graphics
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2023-01-17 18:41:56 -05:00 |
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pennyrigate
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47a369f9fb
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added copper
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2023-01-17 16:55:26 -05:00 |
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8212e44044
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arrow dust particles UwU
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2023-01-16 07:29:53 -05:00 |
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863961cc92
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fix rolling fiend jank, but can only walk around convex paths now :(
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2023-01-16 06:55:48 -05:00 |
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pennyrigate
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3247a67e96
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added level restart function
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2023-01-16 03:19:06 -05:00 |
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2166d4443f
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inflict upon SG a bloody death
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2023-01-16 02:08:00 -05:00 |
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pennyrigate
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71880a48d8
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changed level data
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2023-01-15 21:21:10 -05:00 |
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pennyrigate
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e64e9c49bf
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changed 30385 sprite
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2023-01-15 03:41:54 -05:00 |
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pennyrigate
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124b5e16aa
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adjusted roller fiend
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2023-01-13 16:00:43 -05:00 |
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pennyrigate
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54f0880864
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add falling block
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2023-01-13 14:52:47 -05:00 |
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pennyrigate
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d6547b61d4
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adjusted roller fiend raycasts
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2023-01-13 03:28:20 -05:00 |
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pennyrigate
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f797897a6c
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rolling fiend now blue
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2023-01-13 01:25:44 -05:00 |
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e25dd87774
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make 30385 cheat functional
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2023-01-12 16:15:53 -05:00 |
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dcca66620e
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create rolling fiend
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2023-01-10 00:31:40 -05:00 |
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pennyrigate
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1e0202864f
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music no longer hard coded
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2023-01-10 00:07:00 -05:00 |
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pennyrigate
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2cb646ce32
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enemies now get squashed by rocks
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2023-01-09 21:50:02 -05:00 |
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pennyrigate
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416982d88e
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moved player raycast
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2023-01-09 19:38:49 -05:00 |
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pennyrigate
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4cc10fae6e
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shard
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2023-01-07 21:08:57 -05:00 |
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pennyrigate
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39a7eb14b4
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saving and level list
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2023-01-07 03:02:26 -05:00 |
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pennyrigate
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38ef040ae9
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added timer
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2023-01-03 22:38:02 -05:00 |
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pennyrigate
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969364ebce
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added saving
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2023-01-03 20:52:30 -05:00 |
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pennyrigate
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4727fb0f55
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2022 demo
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2022-12-31 21:47:38 -05:00 |
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pennyrigate
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c60375cb98
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camera now has scroll direction toggles
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2022-12-26 22:57:47 -05:00 |
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pennyrigate
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55d26ac6ca
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adjusted player hitbox
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2022-12-25 17:44:50 -05:00 |
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pennyrigate
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b2baccfa57
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adjusted level and barrier
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2022-12-19 21:08:18 -05:00 |
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pennyrigate
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2d3fc72ebe
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added bow
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2022-12-17 22:47:46 -05:00 |
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pennyrigate
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5d01f40535
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better doublejump animation
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2022-12-17 01:35:22 -05:00 |
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pennyrigate
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8f6a068eba
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Made some changes :)
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2022-12-08 23:28:49 -05:00 |
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pennyrigate
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4790b2b2a4
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enemies can be squashed by rocks
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2022-12-07 02:23:21 -05:00 |
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pennyrigate
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096ebe5aa4
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first commit
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2022-12-07 02:00:47 -05:00 |
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