pennyrigate
|
e6a393c5e2
|
add oxygen timer
|
2023-06-18 01:38:04 -04:00 |
|
penelope
|
c8e5291b6b
|
invincibility code
|
2023-06-08 18:36:15 -04:00 |
|
penelope
|
48180bad64
|
duck jumping makes sg's jump one pixel higher
|
2023-06-08 18:36:15 -04:00 |
|
penelope
|
9c6eb512d9
|
added ducking!
|
2023-06-08 16:52:52 -04:00 |
|
pennyrigate
|
a5f4c34236
|
changed sg sprite to work better with palettes
|
2023-06-02 20:30:50 -04:00 |
|
pennyrigate
|
6e16aead24
|
player scholar now just player
|
2023-06-01 23:09:06 -04:00 |
|
penelope
|
9f7668107b
|
partially reimplemented cheats
|
2023-06-01 22:02:08 -04:00 |
|
|
b5d985c834
|
fix some ladder bugs
|
2023-05-29 10:18:21 -04:00 |
|
penelope
|
19638bb520
|
git fix: this time i changed the positioning of the respawn points in one of our vertical levels, echo mountain
|
2023-05-29 03:03:35 -04:00 |
|
|
2caa329418
|
fix tiny weirdness of ladder
|
2023-05-24 18:04:09 -04:00 |
|
|
ebdb4e51aa
|
go to opposite side of ladder if at the top and holding direction (fixes #37)
|
2023-05-24 12:53:01 -04:00 |
|
|
8b3a5f88a4
|
ladder grounded dismount (closes #107)
|
2023-05-23 12:52:15 -04:00 |
|
|
b1a736745c
|
re-implement i-frames (closes #103)
|
2023-05-23 12:38:59 -04:00 |
|
|
4c0513e84a
|
walking acceleration when player is grounded
|
2023-05-23 12:06:55 -04:00 |
|
pennyrigate
|
afa641901c
|
shard titles pop up in game
|
2023-05-20 21:03:03 -04:00 |
|
|
b77ea88c50
|
make top of ladder always be a jump (fixes #96)
|
2023-05-16 23:48:08 -04:00 |
|
|
ca947c2f09
|
make collectibles always use full hitbox
|
2023-05-16 23:10:15 -04:00 |
|
|
cea2d29e46
|
SG, grip tighter! (fixes #92)
|
2023-05-12 12:01:45 -04:00 |
|
pennyrigate
|
5f89fbc891
|
fixed moving platform apply velocity
|
2023-05-10 23:02:53 -04:00 |
|
pennyrigate
|
8f208f7d51
|
adjusted blink duration and changed push sprite
|
2023-05-10 20:47:47 -04:00 |
|
|
39d7387f61
|
disallow jumping while pressing towards ladder
|
2023-05-10 20:46:14 -04:00 |
|
|
65e1d2f015
|
they are autistic
|
2023-05-10 18:55:04 -04:00 |
|
|
3ba9afd2be
|
sg pushin' shovin' squishin' some snails n' skeles with rocks
|
2023-05-10 18:25:26 -04:00 |
|
|
e1b5c498f3
|
fix projectiles not killing player
|
2023-05-10 14:34:03 -04:00 |
|
|
7b0fb8ece5
|
scholar of the first climbing sound
|
2023-05-10 11:21:04 -04:00 |
|
|
bc57ba4171
|
player.tscn: scholar of the first bullet casings
|
2023-05-08 01:02:41 -04:00 |
|
pennyrigate
|
353fb7f89e
|
infinite ammo cheat
|
2023-04-07 14:47:20 -04:00 |
|
pennyrigate
|
e303d5ac6c
|
fixed air shoot sprite offset and renamed jump to sg_jump
|
2023-04-04 17:46:54 -04:00 |
|
pennyrigate
|
149f0ecafe
|
reset player anim
|
2023-03-25 02:24:37 -04:00 |
|
pennyrigate
|
8d899a0172
|
took kinematicbody2D off of collision layers
|
2023-03-25 02:18:32 -04:00 |
|
|
4264d26e4a
|
another minute another player snapp change
|
2023-03-24 23:41:23 -04:00 |
|
|
0fd1d894c0
|
fix player snap length, SG could step down whole tiles :3
|
2023-03-24 22:17:41 -04:00 |
|
|
64ff2d38df
|
better slope handling
|
2023-03-24 21:22:07 -04:00 |
|
pennyrigate
|
1ed02f7d26
|
adjusted z index so shows up above background tiles
|
2023-03-24 19:19:57 -04:00 |
|
pennyrigate
|
aa7714066c
|
added cfox code
|
2023-03-22 16:30:24 -04:00 |
|
pennyrigate
|
32feac9f67
|
changed hatch speed
|
2023-03-22 15:25:09 -04:00 |
|
|
0c9528c7c1
|
make arrows collide with dynamic objects (closes #61)
|
2023-03-22 13:28:16 -04:00 |
|
|
83a06510e5
|
remove sword gorups from player stuff
|
2023-03-22 13:27:20 -04:00 |
|
|
094584e1b7
|
fix another arrow crash (closes #72)
|
2023-03-22 11:53:16 -04:00 |
|
|
d012e9f5ac
|
make hatch mildly more stable
|
2023-03-22 02:07:49 -04:00 |
|
pennyrigate
|
3433dae09c
|
added hatches!
|
2023-03-21 20:22:52 -04:00 |
|
|
7606485692
|
fix (i think....) the silly one-way platform issueeee
|
2023-03-08 19:26:09 -05:00 |
|
|
57b341f515
|
another week, another OUTSiDE iDle TIMEgit statusgit status console error squelched
|
2023-03-08 19:18:26 -05:00 |
|
pennyrigate
|
f1e7f136f8
|
shaders folder!
|
2023-03-08 01:07:24 -05:00 |
|
pennyrigate
|
c88bc930ff
|
removed useless idle_fall() function
|
2023-03-08 00:31:58 -05:00 |
|
|
1fa0fa44ed
|
give SG those GRIPPY SHOES OH MY GOODNESS, they can now stop freaking out on the edge of platforms... IN STYEL
|
2023-03-07 23:07:38 -05:00 |
|
pennyrigate
|
b20467a598
|
set max fall speed to 255 (fixes #63)
|
2023-03-07 21:03:42 -05:00 |
|
pennyrigate
|
79ff122f29
|
adjusted amount to be pushed away from corner collision
|
2023-03-07 21:02:59 -05:00 |
|
pennyrigate
|
512469f732
|
respawn only happens after dying (fixes #64)
|
2023-03-07 18:44:35 -05:00 |
|
pennyrigate
|
3ac3c7343c
|
hitting a corner in falling state pushes sg back (fixes #62)
|
2023-03-07 18:35:58 -05:00 |
|