forked from team-sg/hero-mark-2
renamed tin_die to robot_die
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1 changed files with 9 additions and 0 deletions
9
objects/enemy/robot_die.gd
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9
objects/enemy/robot_die.gd
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extends Node2D
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func _ready():
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$AnimatedSprite.playing = true
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func _on_AnimatedSprite_animation_finished():
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$AnimatedSprite.queue_free()
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