audio
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rebaalanced gold sound
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2023-03-01 20:44:59 -05:00 |
autoloads
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fix fullscreen buggy :3
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2023-03-08 18:21:15 -05:00 |
graphics
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the options screen is 𝔞𝔩𝔦𝔳𝔢.
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2023-03-08 04:01:55 -05:00 |
maps
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made move direction export actually work
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2023-03-09 22:18:27 -05:00 |
objects
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renamed tin_die to robot_die
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2023-03-09 22:18:28 -05:00 |
scripts
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shaders folder!
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2023-03-08 01:07:24 -05:00 |
shaders
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shaders folder!
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2023-03-08 01:07:24 -05:00 |
tilesets
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fix (i think....) the silly one-way platform issueeee
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2023-03-08 19:26:09 -05:00 |
ui
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options screen functionality :):):):):)
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2023-03-08 16:46:23 -05:00 |
.gitignore
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set up exports build path and gitignore it
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2023-01-18 14:33:59 -05:00 |
.gitlab-ci.yml
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disable html5 autobuilds for now
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2023-01-23 08:15:43 +00:00 |
control.tscn
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shaders folder!
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2023-03-08 01:07:24 -05:00 |
credits.txt
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added level restart function
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2023-01-16 03:19:06 -05:00 |
default_bus_layout.tres
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shard sound set to own bus and channel (fixes #53) (fixes #54)
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2023-02-26 17:05:11 -05:00 |
default_env.tres
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first commit
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2022-12-07 02:00:47 -05:00 |
export_presets.cfg
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switch html5 to non-threaded build
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2023-01-27 10:01:55 -05:00 |
global_palette.png
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updated global palette
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2023-02-20 00:15:55 -05:00 |
global_palette.png.import
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
icon.png
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first commit
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2022-12-07 02:00:47 -05:00 |
icon.png.import
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first commit
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2022-12-07 02:00:47 -05:00 |
main.tscn
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fix main.tscn not working outside of windows filesystems
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2023-03-01 02:04:26 -05:00 |
project.godot
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fix fullscreen buggy :3
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2023-03-08 18:21:15 -05:00 |