diff --git a/objects/enemy/robot_die.gd b/objects/enemy/robot_die.gd new file mode 100644 index 0000000..611d5cc --- /dev/null +++ b/objects/enemy/robot_die.gd @@ -0,0 +1,9 @@ +extends Node2D + + +func _ready(): + $AnimatedSprite.playing = true + + +func _on_AnimatedSprite_animation_finished(): + $AnimatedSprite.queue_free()