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abd45d7d64
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the boss!
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2026-01-03 20:47:31 -06:00 |
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1e618d8cd4
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player tracking
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2026-01-03 12:34:12 -06:00 |
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8eb39f4a70
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spreads and stacks!
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2026-01-03 12:03:25 -06:00 |
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08763960ca
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rework bullet speed a wee bit
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2026-01-03 11:02:23 -06:00 |
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ddf3590c96
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documentation pass before moving on
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2026-01-02 22:43:49 -06:00 |
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c6923a3133
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get that print outta there
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2026-01-02 20:24:37 -06:00 |
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3d2fde3381
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bullet texture animations
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2026-01-02 20:22:49 -06:00 |
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4ff19610d3
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rand bullets
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2026-01-01 18:03:22 -06:00 |
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55c2aeac80
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bullet physics layer
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2026-01-01 17:04:35 -06:00 |
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pennyrigate
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a103ddcb8a
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implented graze variable on new bullet
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2026-01-01 17:58:17 -05:00 |
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55059788b2
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bullets bullets bullets bullets
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2025-12-31 16:19:26 -06:00 |
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393c3b670a
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further elaboration on bullets
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2025-12-31 02:03:06 -06:00 |
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a6421235f8
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yes, they canjj st!
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2025-12-30 17:41:47 -06:00 |
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6809a3733a
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can bullets have puppet strings?
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2025-12-14 16:52:24 -06:00 |
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