initial project setup
This commit is contained in:
commit
40ebde624c
13 changed files with 296 additions and 0 deletions
40
project.godot
Normal file
40
project.godot
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
; Engine configuration file.
|
||||
; It's best edited using the editor UI and not directly,
|
||||
; since the parameters that go here are not all obvious.
|
||||
;
|
||||
; Format:
|
||||
; [section] ; section goes between []
|
||||
; param=value ; assign values to parameters
|
||||
|
||||
config_version=5
|
||||
|
||||
[application]
|
||||
|
||||
config/name="Paratate"
|
||||
run/main_scene="uid://dxsp66qpvm65b"
|
||||
config/features=PackedStringArray("4.5", "GL Compatibility")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
Background="*res://globals/background.tscn"
|
||||
Display="*res://globals/display.tscn"
|
||||
SceneStack="*res://globals/scene_stack.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=240
|
||||
window/size/viewport_height=320
|
||||
|
||||
[file_customization]
|
||||
|
||||
folder_colors={
|
||||
"res://globals/": "orange",
|
||||
"res://scenes/": "teal"
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
renderer/rendering_method="gl_compatibility"
|
||||
renderer/rendering_method.mobile="gl_compatibility"
|
||||
Loading…
Add table
Add a link
Reference in a new issue