414 lines
11 KiB
Text
414 lines
11 KiB
Text
[gd_scene load_steps=18 format=2]
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[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2]
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[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=3]
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[ext_resource path="res://graphics/hud/results.png" type="Texture" id=4]
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[ext_resource path="res://graphics/hud/perfect_bonus.png" type="Texture" id=5]
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[ext_resource path="res://graphics/hud/life_bonus.png" type="Texture" id=6]
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[ext_resource path="res://graphics/hud/collection_bonus.png" type="Texture" id=7]
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[ext_resource path="res://graphics/hud/time_bonus.png" type="Texture" id=8]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=9]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=10]
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[ext_resource path="res://menus/results.gd" type="Script" id=13]
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[ext_resource path="res://menus/results_icon.tscn" type="PackedScene" id=14]
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[sub_resource type="ShaderMaterial" id=5]
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shader = ExtResource( 2 )
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shader_param/color_1 = Color( 1, 0.513726, 0, 1 )
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shader_param/color_2 = Color( 0.701961, 0.305882, 0.901961, 1 )
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shader_param/checker_size = Vector2( 16, 16 )
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shader_param/pan_speed = Vector2( 12, 0 )
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shader_param/cycle_speed = Vector2( 12, 0 )
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shader_param/cycle_alternation = Vector2( 2, 0 )
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shader_param/uv_transform = Transform2D( 1, 1, 0, 1, 0, 0 )
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[sub_resource type="Gradient" id=2]
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interpolation_mode = 2
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offsets = PoolRealArray( 0, 0.734694, 1 )
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colors = PoolColorArray( 0.576471, 0.980392, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 )
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[sub_resource type="ShaderMaterial" id=6]
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shader = ExtResource( 1 )
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shader_param/speed = Vector2( 4, 8 )
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shader_param/ammount = Vector2( 9, 8 )
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shader_param/offset = Vector2( 0, 0 )
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shader_param/delay = Vector2( 0, 0 )
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[sub_resource type="Animation" id=3]
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resource_name = "New Anim"
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length = 2.0
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loop = true
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[sub_resource type="Animation" id=4]
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resource_name = "results"
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length = 50.0
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tracks/0/type = "value"
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tracks/0/path = NodePath("Shards/Shard1/Title:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Shards/Shard2/Title:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("Shards/Shard3/Title:visible")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("Score:visible")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/4/type = "value"
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tracks/4/path = NodePath("Bonuses/CollectionBonus/CollectionBonusText:visible")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/5/type = "value"
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tracks/5/path = NodePath("Bonuses/TimeBonus/TimeBonusText:visible")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/6/type = "value"
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tracks/6/path = NodePath("Bonuses/LifeBonus/LifeBonusText:visible")
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tracks/6/interp = 1
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tracks/6/loop_wrap = true
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tracks/6/imported = false
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tracks/6/enabled = true
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tracks/6/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/7/type = "value"
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tracks/7/path = NodePath("Bonuses/PerfectBonus/PerfectBonusText:visible")
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tracks/7/interp = 1
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tracks/7/loop_wrap = true
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tracks/7/imported = false
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tracks/7/enabled = true
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tracks/7/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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tracks/8/type = "value"
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tracks/8/path = NodePath("FinalScore:visible")
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tracks/8/interp = 1
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tracks/8/loop_wrap = true
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tracks/8/imported = false
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tracks/8/enabled = true
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tracks/8/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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[node name="Results" type="Node"]
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script = ExtResource( 13 )
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[node name="Background" type="ColorRect" parent="."]
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material = SubResource( 5 )
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anchor_right = 1.0
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anchor_bottom = 1.0
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Shards" type="Node2D" parent="."]
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[node name="Shard1" parent="Shards" instance=ExtResource( 14 )]
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position = Vector2( 24, 14 )
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texture = ExtResource( 3 )
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[node name="Title" type="Label" parent="Shards/Shard1"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "AAAAAAAAAAAAAAAAAAAAAAAA"
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[node name="CollectedParticles" type="CPUParticles2D" parent="Shards/Shard1"]
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pause_mode = 2
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emitting = false
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amount = 64
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one_shot = true
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explosiveness = 1.0
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local_coords = false
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emission_shape = 2
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emission_rect_extents = Vector2( 4, 4 )
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direction = Vector2( 0, -1 )
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spread = 180.0
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gravity = Vector2( 0, 150 )
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initial_velocity = 250.0
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initial_velocity_random = 0.9
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damping = 2.0
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angle = 720.0
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angle_random = 1.0
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scale_amount_random = 1.0
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color_ramp = SubResource( 2 )
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[node name="Shard2" parent="Shards" instance=ExtResource( 14 )]
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position = Vector2( 24, 30 )
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texture = ExtResource( 3 )
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[node name="Title" type="Label" parent="Shards/Shard2"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "AAAAAAAAAAAAAAAAAAAAAAAA"
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[node name="CollectedParticles" type="CPUParticles2D" parent="Shards/Shard2"]
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pause_mode = 2
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emitting = false
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amount = 64
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one_shot = true
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explosiveness = 1.0
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local_coords = false
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emission_shape = 2
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emission_rect_extents = Vector2( 4, 4 )
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direction = Vector2( 0, -1 )
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spread = 180.0
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gravity = Vector2( 0, 150 )
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initial_velocity = 250.0
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initial_velocity_random = 0.9
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damping = 2.0
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angle = 720.0
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angle_random = 1.0
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scale_amount_random = 1.0
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color_ramp = SubResource( 2 )
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[node name="Shard3" parent="Shards" instance=ExtResource( 14 )]
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position = Vector2( 24, 46 )
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texture = ExtResource( 3 )
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[node name="Title" type="Label" parent="Shards/Shard3"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "AAAAAAAAAAAAAAAAAAAAAAAA"
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[node name="CollectedParticle" type="CPUParticles2D" parent="Shards/Shard3"]
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pause_mode = 2
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emitting = false
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amount = 64
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one_shot = true
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explosiveness = 1.0
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local_coords = false
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emission_shape = 2
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emission_rect_extents = Vector2( 4, 4 )
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direction = Vector2( 0, -1 )
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spread = 180.0
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gravity = Vector2( 0, 150 )
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initial_velocity = 250.0
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initial_velocity_random = 0.9
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damping = 2.0
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angle = 720.0
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angle_random = 1.0
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scale_amount_random = 1.0
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color_ramp = SubResource( 2 )
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[node name="Shard4" parent="Shards" instance=ExtResource( 14 )]
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position = Vector2( 24, 62 )
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texture = ExtResource( 3 )
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[node name="Title" type="Label" parent="Shards/Shard4"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "AAAAAAAAAAAAAAAAAAAAAAAA"
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[node name="CollectedParticle" type="CPUParticles2D" parent="Shards/Shard4"]
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pause_mode = 2
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emitting = false
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amount = 64
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one_shot = true
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explosiveness = 1.0
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local_coords = false
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emission_shape = 2
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emission_rect_extents = Vector2( 4, 4 )
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direction = Vector2( 0, -1 )
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spread = 180.0
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gravity = Vector2( 0, 150 )
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initial_velocity = 250.0
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initial_velocity_random = 0.9
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damping = 2.0
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angle = 720.0
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angle_random = 1.0
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scale_amount_random = 1.0
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color_ramp = SubResource( 2 )
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[node name="Shard5" parent="Shards" instance=ExtResource( 14 )]
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position = Vector2( 24, 78 )
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texture = ExtResource( 3 )
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[node name="Title" type="Label" parent="Shards/Shard5"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "AAAAAAAAAAAAAAAAAAAAAAAA"
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[node name="CollectedParticle" type="CPUParticles2D" parent="Shards/Shard5"]
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pause_mode = 2
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emitting = false
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amount = 64
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one_shot = true
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explosiveness = 1.0
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local_coords = false
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emission_shape = 2
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emission_rect_extents = Vector2( 4, 4 )
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direction = Vector2( 0, -1 )
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spread = 180.0
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gravity = Vector2( 0, 150 )
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initial_velocity = 250.0
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initial_velocity_random = 0.9
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damping = 2.0
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angle = 720.0
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angle_random = 1.0
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scale_amount_random = 1.0
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color_ramp = SubResource( 2 )
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[node name="Score" type="Label" parent="."]
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material = ExtResource( 9 )
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margin_top = 93.0
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margin_right = 256.0
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margin_bottom = 107.0
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theme = ExtResource( 10 )
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text = "Score: 0000000"
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align = 1
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[node name="Bonuses" type="Node2D" parent="."]
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position = Vector2( 0, 6 )
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[node name="CollectionBonus" parent="Bonuses" instance=ExtResource( 14 )]
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position = Vector2( 24, 112 )
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texture = ExtResource( 7 )
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[node name="CollectionBonusText" type="Label" parent="Bonuses/CollectionBonus"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "Collection Bonus"
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[node name="TimeBonus" parent="Bonuses" instance=ExtResource( 14 )]
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position = Vector2( 24, 128 )
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texture = ExtResource( 8 )
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[node name="TimeBonusText" type="Label" parent="Bonuses/TimeBonus"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "Time Bonus"
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[node name="LifeBonus" parent="Bonuses" instance=ExtResource( 14 )]
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position = Vector2( 24, 144 )
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texture = ExtResource( 6 )
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[node name="LifeBonusText" type="Label" parent="Bonuses/LifeBonus"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "Life Bonus"
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[node name="PerfectBonus" parent="Bonuses" instance=ExtResource( 14 )]
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position = Vector2( 24, 160 )
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texture = ExtResource( 5 )
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[node name="PerfectBonusText" type="Label" parent="Bonuses/PerfectBonus"]
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material = ExtResource( 9 )
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margin_left = 8.0
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margin_top = -6.0
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margin_right = 176.0
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margin_bottom = 8.0
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theme = ExtResource( 10 )
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text = "Perfect Bonus"
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[node name="FinalScore" type="Label" parent="."]
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material = ExtResource( 9 )
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margin_top = 178.0
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margin_right = 256.0
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margin_bottom = 192.0
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theme = ExtResource( 10 )
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text = "Final score: 123456789"
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align = 1
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[node name="Results" type="Sprite" parent="."]
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material = SubResource( 6 )
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position = Vector2( 232, 80 )
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texture = ExtResource( 4 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "New Anim"
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"anims/New Anim" = SubResource( 3 )
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anims/results = SubResource( 4 )
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