correct figure 8 in pause screen

This commit is contained in:
Haze Weathers 2023-09-15 23:44:18 -04:00
parent 33b41c267b
commit 2c6dfcf5d8
2 changed files with 11 additions and 4 deletions

View file

@ -1,5 +1,6 @@
[gd_scene load_steps=17 format=2]
[gd_scene load_steps=18 format=2]
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=1]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2]
[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=3]
[ext_resource path="res://graphics/hud/results.png" type="Texture" id=4]
@ -9,7 +10,6 @@
[ext_resource path="res://graphics/hud/time_bonus.png" type="Texture" id=8]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=9]
[ext_resource path="res://ui/theme.tres" type="Theme" id=10]
[ext_resource path="res://ui/arrow_figure_8.tres" type="Material" id=11]
[ext_resource path="res://menus/results.gd" type="Script" id=13]
[ext_resource path="res://menus/results_icon.tscn" type="PackedScene" id=14]
@ -28,6 +28,13 @@ interpolation_mode = 2
offsets = PoolRealArray( 0, 0.734694, 1 )
colors = PoolColorArray( 0.576471, 0.980392, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 )
[sub_resource type="ShaderMaterial" id=6]
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
shader_param/ammount = Vector2( 9, 8 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[sub_resource type="Animation" id=3]
resource_name = "New Anim"
length = 2.0
@ -397,7 +404,7 @@ text = "Final score: 123456789"
align = 1
[node name="Results" type="Sprite" parent="."]
material = ExtResource( 11 )
material = SubResource( 6 )
position = Vector2( 232, 80 )
texture = ExtResource( 4 )

View file

@ -5,6 +5,6 @@
[resource]
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
shader_param/ammount = Vector2( 9, 8 )
shader_param/ammount = Vector2( 1, 1 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )