hero-mark-2/objects/environment/barrier/jail_bars.gd
2023-03-24 23:38:52 -04:00

7 lines
213 B
GDScript

extends Node2D
func switch_action():
var tween = create_tween()
tween.set_process_mode(Tween.TWEEN_PROCESS_PHYSICS)
tween.tween_property(self,"scale",Vector2(1,0),0.4)
tween.tween_callback(self,"queue_free")