hero-mark-2/objects/hud/menu_sounds.gd
2023-08-26 21:52:26 -04:00

12 lines
185 B
GDScript

extends Node
var can_play: bool = false
func play_select_sound():
if can_play:
$"%SelectSound".play()
else:
can_play = true
func play_confirm_sound():
$"%ConfirmSound".play()