hero-mark-2/objects/enemy
2023-09-08 22:13:27 -04:00
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boss fix stg animation reset 2023-09-08 22:13:27 -04:00
2600_bullet.gd began work on STG-2600 2023-08-22 23:01:19 -04:00
2600_bullet.tscn STG-2600 redraw 2023-09-08 22:11:48 -04:00
antlion.gd player.tscn: scholar of the first bullet casings 2023-05-08 01:02:41 -04:00
antlion.tscn shaders folder! 2023-03-08 01:07:24 -05:00
artificial_soul.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
artificial_soul.tscn changed graveyard ladder and added sg stim! 2023-05-07 16:56:50 -04:00
bat.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
bone_particle.tscn skeleton proper death sound, better bone particles 2023-01-21 00:39:01 -05:00
bullet_casing.tscn player.tscn: scholar of the first bullet casings 2023-05-08 01:02:41 -04:00
constant_bleed.tscn done with the scrump 2023-02-20 23:28:34 -05:00
cop.gd piggy gore UwU 2023-05-10 15:50:43 -04:00
cop.tscn adjusted muzzle flash duration 2023-03-24 23:38:52 -04:00
death_particles.tscn more blood! 2023-03-25 13:39:11 -04:00
eel.gd eel waving animation capability 2023-07-13 11:18:20 -04:00
eel.tscn eel chompy animation 2023-07-13 11:03:19 -04:00
enemy.gd player.tscn: scholar of the first bullet casings 2023-05-08 01:02:41 -04:00
enemy_arrow.tscn started work on lab 2023-09-08 15:39:13 -04:00
enemy_jump.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
enemy_move_diagonal.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
enemy_move_sidesideupdown.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
enemy_speedup_in_range.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
explosion.gd All audio stuff moved to audio autoload and removed game.tscn in favor of just game.gd 2023-02-25 23:44:13 -05:00
explosion.tscn add mine that explodes on contact with player, shot by arrow, or other mine's explosions 2023-02-17 15:18:31 -05:00
fish.tscn fish has extra animation frame 2023-06-22 18:33:47 -04:00
ghost.gd add ghost 2023-01-27 05:54:28 -05:00
ghost.png.import add ghost 2023-01-27 05:54:28 -05:00
ghost.tscn shaders folder! 2023-03-08 01:07:24 -05:00
gore_particle.tscn piggy gore UwU 2023-05-10 15:50:43 -04:00
hellarcher.tscn made some changes in station 2023-04-28 21:49:20 -04:00
jumping_spider.tscn added music to canopy 2023-01-26 03:43:30 -05:00
laser_wall.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
laser_wall.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
mine.gd player.tscn: scholar of the first bullet casings 2023-05-08 01:02:41 -04:00
mine.tscn new water mine sprite 2023-06-22 21:18:43 -04:00
robosnake.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
robot_die.gd renamed tin_die to robot_die 2023-03-09 22:18:28 -05:00
roboturret.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
roboturret.tscn made it so roboturret can be flipped in editor 2023-03-13 00:53:34 -04:00
roboturret_die.tscn roboturret death particles 2023-03-09 22:18:28 -05:00
roboturret_proj.tscn started work on lab 2023-09-08 15:39:13 -04:00
rolling_fiend.gd comment rolling fiend 2023-07-08 10:57:08 -04:00
rolling_fiend.tscn make rolling fiend animation speed scale with movement speed 2023-05-17 00:09:09 -04:00
rolling_saw.tscn make rolling saw unkillable (closes #71) 2023-03-13 01:41:49 -04:00
skelarcher.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
skelarcher.tscn changed default shoot time 2023-05-17 00:53:30 -04:00
slime.gd slime particles! 2023-03-22 02:11:10 -04:00
slime.tscn changed slime hitbox 2023-07-09 01:32:21 -04:00
slime_particles.tscn adjusted amount of slime splatter 2023-04-13 13:24:38 -04:00
snail.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
snake.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
spider.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
spider.tscn fix errorspew in movesideside enemies without an AnimatedSprite (fixes #88) 2023-05-10 21:42:55 -04:00
squig.gd make squig actually center on player 2023-05-24 17:38:05 -04:00
squig.tscn ink back! 2023-06-22 18:33:47 -04:00
steam.gd make everything use new difficulty system 2023-06-29 23:40:38 -04:00
steam.tscn changed default on time value 2023-03-13 00:53:34 -04:00
super_slime.gd superslime rev2 2023-08-22 15:45:07 -04:00
super_slime.tscn superslime rev2 2023-08-22 15:45:07 -04:00
tentacle.tscn the damage system refactor! 2023-01-20 00:06:34 -05:00
tin.gd remove tin-specific death code from enemy_move_diagonal.gd, use deferred died signal connection instead to avoid errors from adding physics bodies outside idle time 2023-02-22 16:04:50 -05:00
tin.tscn tin particles put on dynamic layer 2023-03-09 22:18:29 -05:00
tin_die.tscn tin particles put on dynamic layer 2023-03-09 22:18:29 -05:00
turtle.gd turtle: option for direction turtle can spike 2023-08-03 21:12:26 -04:00
turtle.tscn position-based turtle spiking (closes #135) 2023-07-08 00:52:45 -04:00