262 lines
8 KiB
Text
262 lines
8 KiB
Text
[gd_resource type="TileSet" load_steps=16 format=2]
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[ext_resource path="res://graphics/tiles/water.tres" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/spike.png" type="Texture" id=2]
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[ext_resource path="res://graphics/tiles/water_bottom.png" type="Texture" id=3]
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[ext_resource path="res://graphics/tiles/oil_bottom.png" type="Texture" id=4]
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[ext_resource path="res://graphics/tiles/oil.tres" type="Texture" id=5]
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[ext_resource path="res://graphics/tiles/blood_bottom.png" type="Texture" id=6]
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[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
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[ext_resource path="res://graphics/tiles/water_light.tres" type="Texture" id=8]
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[ext_resource path="res://graphics/tiles/water_light_bottom.png" type="Texture" id=9]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 6, 8, 2, 8, 2, 2, 6, 2 )
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[sub_resource type="ConvexPolygonShape2D" id=7]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PoolVector2Array( 2, 2, 6, 2, 6, 6, 2, 6 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[resource]
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0/name = "water.tres 0"
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0/texture = ExtResource( 1 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 8, 8 )
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0/tile_mode = 2
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0/autotile/icon_coordinate = Vector2( 0, 0 )
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0/autotile/tile_size = Vector2( 8, 8 )
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0/autotile/spacing = 0
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0/autotile/occluder_map = [ ]
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0/autotile/navpoly_map = [ ]
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0/autotile/priority_map = [ ]
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0/autotile/z_index_map = [ ]
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0/occluder_offset = Vector2( 0, 0 )
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0/navigation_offset = Vector2( 0, 0 )
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0/shape_offset = Vector2( 0, 0 )
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0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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0/shape_one_way = false
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0/shape_one_way_margin = 0.0
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0/shapes = [ ]
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0/z_index = 10
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1/name = "spike.png 1"
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1/texture = ExtResource( 2 )
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1/tex_offset = Vector2( 0, 0 )
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1/modulate = Color( 1, 1, 1, 1 )
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1/region = Rect2( 0, 0, 8, 8 )
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1/tile_mode = 0
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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1/shape = SubResource( 1 )
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1/shape_one_way = false
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1/shape_one_way_margin = 1.0
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1/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 1 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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1/z_index = 0
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3/name = "water_bottom.png 3"
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3/texture = ExtResource( 3 )
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3/tex_offset = Vector2( 0, 0 )
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3/modulate = Color( 1, 1, 1, 1 )
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3/region = Rect2( 0, 0, 8, 8 )
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3/tile_mode = 0
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3/occluder_offset = Vector2( 0, 0 )
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3/navigation_offset = Vector2( 0, 0 )
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3/shape_offset = Vector2( 0, 0 )
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3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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3/shape = SubResource( 2 )
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3/shape_one_way = false
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3/shape_one_way_margin = 1.0
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3/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 2 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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3/z_index = 10
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6/name = "oil_bottom.png 6"
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6/texture = ExtResource( 4 )
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6/tex_offset = Vector2( 0, 0 )
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6/modulate = Color( 1, 1, 1, 1 )
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6/region = Rect2( 0, 0, 8, 8 )
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6/tile_mode = 2
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6/autotile/icon_coordinate = Vector2( 0, 0 )
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6/autotile/tile_size = Vector2( 8, 8 )
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6/autotile/spacing = 0
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6/autotile/occluder_map = [ ]
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6/autotile/navpoly_map = [ ]
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6/autotile/priority_map = [ ]
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6/autotile/z_index_map = [ ]
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6/occluder_offset = Vector2( 0, 0 )
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6/navigation_offset = Vector2( 0, 0 )
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6/shape_offset = Vector2( 0, 0 )
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6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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6/shape = SubResource( 5 )
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6/shape_one_way = false
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6/shape_one_way_margin = 1.0
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6/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 5 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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6/z_index = 10
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7/name = "oil.tres 7"
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7/texture = ExtResource( 5 )
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7/tex_offset = Vector2( 0, 0 )
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7/modulate = Color( 1, 1, 1, 1 )
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7/region = Rect2( 0, 0, 8, 8 )
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7/tile_mode = 2
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7/autotile/icon_coordinate = Vector2( 0, 0 )
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7/autotile/tile_size = Vector2( 8, 8 )
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7/autotile/spacing = 0
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7/autotile/occluder_map = [ ]
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7/autotile/navpoly_map = [ ]
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7/autotile/priority_map = [ ]
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7/autotile/z_index_map = [ ]
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7/occluder_offset = Vector2( 0, 0 )
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7/navigation_offset = Vector2( 0, 0 )
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7/shape_offset = Vector2( 0, 0 )
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7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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7/shape_one_way = false
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7/shape_one_way_margin = 0.0
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7/shapes = [ ]
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7/z_index = 10
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8/name = "blood.tres 8"
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8/texture = ExtResource( 7 )
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8/tex_offset = Vector2( 0, 0 )
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8/modulate = Color( 1, 1, 1, 1 )
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8/region = Rect2( 0, 0, 8, 8 )
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8/tile_mode = 2
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8/autotile/icon_coordinate = Vector2( 0, 0 )
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8/autotile/tile_size = Vector2( 8, 8 )
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8/autotile/spacing = 0
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8/autotile/occluder_map = [ ]
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8/autotile/navpoly_map = [ ]
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8/autotile/priority_map = [ ]
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8/autotile/z_index_map = [ ]
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8/occluder_offset = Vector2( 0, 0 )
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8/navigation_offset = Vector2( 0, 0 )
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8/shape_offset = Vector2( 0, 0 )
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8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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8/shape_one_way = false
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8/shape_one_way_margin = 0.0
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8/shapes = [ ]
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8/z_index = 10
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9/name = "blood_bottom.png 9"
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9/texture = ExtResource( 6 )
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9/tex_offset = Vector2( 0, 0 )
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9/modulate = Color( 1, 1, 1, 1 )
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9/region = Rect2( 0, 0, 8, 8 )
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9/tile_mode = 2
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9/autotile/icon_coordinate = Vector2( 0, 0 )
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9/autotile/tile_size = Vector2( 8, 8 )
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9/autotile/spacing = 0
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9/autotile/occluder_map = [ ]
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9/autotile/navpoly_map = [ ]
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9/autotile/priority_map = [ ]
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9/autotile/z_index_map = [ ]
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9/occluder_offset = Vector2( 0, 0 )
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9/navigation_offset = Vector2( 0, 0 )
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9/shape_offset = Vector2( 0, 0 )
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9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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9/shape = SubResource( 6 )
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9/shape_one_way = false
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9/shape_one_way_margin = 1.0
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9/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 6 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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9/z_index = 10
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10/name = "water_light.tres 10"
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10/texture = ExtResource( 8 )
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10/tex_offset = Vector2( 0, 0 )
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10/modulate = Color( 1, 1, 1, 1 )
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10/region = Rect2( 0, 0, 8, 8 )
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10/tile_mode = 2
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10/autotile/icon_coordinate = Vector2( 0, 0 )
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10/autotile/tile_size = Vector2( 8, 8 )
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10/autotile/spacing = 0
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10/autotile/occluder_map = [ ]
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10/autotile/navpoly_map = [ ]
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10/autotile/priority_map = [ ]
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10/autotile/z_index_map = [ ]
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10/occluder_offset = Vector2( 0, 0 )
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10/navigation_offset = Vector2( 0, 0 )
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10/shape_offset = Vector2( 0, 0 )
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10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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10/shape_one_way = false
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10/shape_one_way_margin = 0.0
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10/shapes = [ ]
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10/z_index = 10
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11/name = "water_light_bottom.png 11"
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11/texture = ExtResource( 9 )
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11/tex_offset = Vector2( 0, 0 )
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11/modulate = Color( 1, 1, 1, 1 )
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11/region = Rect2( 0, 0, 8, 8 )
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11/tile_mode = 2
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11/autotile/icon_coordinate = Vector2( 0, 0 )
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11/autotile/tile_size = Vector2( 8, 8 )
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11/autotile/spacing = 0
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11/autotile/occluder_map = [ ]
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11/autotile/navpoly_map = [ ]
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11/autotile/priority_map = [ ]
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11/autotile/z_index_map = [ ]
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11/occluder_offset = Vector2( 0, 0 )
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11/navigation_offset = Vector2( 0, 0 )
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11/shape_offset = Vector2( 0, 0 )
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11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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11/shape = SubResource( 7 )
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11/shape_one_way = false
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11/shape_one_way_margin = 1.0
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11/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 7 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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11/z_index = 10
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12/name = "spike.png 12"
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12/texture = ExtResource( 2 )
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12/tex_offset = Vector2( 0, 0 )
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12/modulate = Color( 1, 1, 1, 1 )
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12/region = Rect2( 8, 0, 8, 8 )
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12/tile_mode = 0
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12/occluder_offset = Vector2( 0, 0 )
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12/navigation_offset = Vector2( 0, 0 )
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12/shape_offset = Vector2( 0, 0 )
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12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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12/shape = SubResource( 8 )
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12/shape_one_way = false
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12/shape_one_way_margin = 1.0
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12/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 8 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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12/z_index = 0
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