hero-mark-2/shaders/recolor.tres
2023-03-08 01:07:24 -05:00

14 lines
293 B
Text

[gd_resource type="Shader" format=2]
[resource]
code = "// Recolor
shader_type canvas_item;
uniform sampler2D palette : hint_albedo;
void fragment() {
vec4 color = texture(TEXTURE, UV);
vec4 result_color = texture(palette, color.rg );
result_color.a = color.a;
COLOR = result_color;
}"