hero-mark-2/menus/sockbug.gd
2023-09-15 21:29:45 -04:00

15 lines
337 B
GDScript

extends AnimatedSprite
export var speed = Vector2(100,0)
# Called when the node enters the scene tree for the first time.
func _physics_process(delta):
position += speed * delta
if position.x > 300:
position.x = 0
if position.x < 0:
position.x = 300
if position.y > 252:
position.y = 0
if position.y < 0:
position.y = 252