26 lines
777 B
GDScript
26 lines
777 B
GDScript
extends CanvasLayer
|
|
|
|
onready var retry_button = $Panel/Retry
|
|
onready var exit_button = $Panel/Exit
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
Fade.fade_in(Options.transition_speed_secs)
|
|
get_tree().paused = true
|
|
retry_button.grab_focus()
|
|
Audio.ac_music.stream_paused = false
|
|
Audio.play_music(load("res://audio/music/74(game_over).ogg"))
|
|
|
|
func _on_Exit_button_down():
|
|
Fade.fade_out(Options.transition_speed_secs)
|
|
yield(Fade, "fade_finished")
|
|
get_tree().paused = false
|
|
SceneManager.current_scene = load("res://menus/level_select_scholar.tscn").instance()
|
|
|
|
|
|
func _on_Retry_button_down():
|
|
get_tree().paused = true
|
|
if Game.current_level == 11:
|
|
Game.change_map(load("res://maps/boss/boss3_arena.tscn"))
|
|
else:
|
|
Game.restart_level()
|