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99 changed files with 10567 additions and 11 deletions

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[resource]
frames = 3
fps = 5.0
frame_0/texture = ExtResource( 1 )
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1154
maps/future/cave_future.tscn Normal file

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584
maps/future/lab_future.tscn Normal file

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@ -0,0 +1,42 @@
extends "res://maps/map.gd"
const Lightning = preload("res://objects/gfx/lightning.tscn")
export var min_interval: float
export var max_interval: float
export var fade_time: float
onready var lightning_spawn: Node2D = $"%LightningSpawn"
onready var bright_sky: ColorRect = $"%BrightSky"
onready var lightning_timer: Timer = $"%LightningTimer"
onready var clouds: Sprite = $"%Clouds"
var slaughter_shard_collected := false
func _spawn_lightning():
var bolt = Lightning.instance()
bright_sky.modulate.a = 1.0
clouds.modulate = Color(1.2, 1.2, 1.2)
bolt.position.x = rand_range(-100.0, 100.0)
bolt.fade_time = fade_time
lightning_spawn.add_child(bolt)
var tween = create_tween()
tween.set_parallel(true)
tween.tween_property(bright_sky, "modulate:a", 0.0, fade_time).set_trans(Tween.TRANS_EXPO)
tween.tween_property(clouds, "modulate", Color.white, fade_time).set_trans(Tween.TRANS_EXPO)
lightning_timer.start(rand_range(min_interval, max_interval))
func _physics_process(delta):
._physics_process(delta)
if get_tree().get_nodes_in_group("enemy").size() == 0:
if not slaughter_shard_collected:
Audio.play_shard_sound()
Game.score += 500
Game.shards_collected[0] = true
slaughter_shard_collected = true

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@ -2,11 +2,4 @@ extends "res://maps/map.gd"
var acab_shard_has_been_collected: bool = false
func _physics_process(delta):
._physics_process(delta)
if get_tree().get_nodes_in_group("cop").size() == 0:
if !acab_shard_has_been_collected:
Audio.play_shard_sound()
Game.score += 500
Game.shards_collected[0] = true
acab_shard_has_been_collected = true

View file

@ -0,0 +1,31 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://graphics/tiles/flower_blue_ex.tres" type="Texture" id=1]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=2]
[ext_resource path="res://objects/enemy/slime.gd" type="Script" id=4]
[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 2, 2 )
[sub_resource type="ShaderMaterial" id=6]
shader = ExtResource( 2 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[node name="FlowerFiend" type="Node2D" groups=["enemy"]]
script = ExtResource( 4 )
blood = false
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox"]]
position = Vector2( -4, 0 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2( 8, 6 )
shape = SubResource( 5 )
[node name="Sprite" type="Sprite" parent="."]
material = SubResource( 6 )
position = Vector2( 4, 4 )
texture = ExtResource( 1 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]

View file

@ -0,0 +1,33 @@
extends "res://objects/enemy/enemy.gd"
export var jump_height: float
export var jump_distance: float
export var gravity: float
export var direction: float = 1.0
var velocity: Vector2 = Vector2.ZERO
var landed: bool = false
onready var body: Node2D = $Body
onready var sprite: Sprite = $Body/Sprite
func _physics_process(delta: float) -> void:
death_blood_offset = body.position + Vector2(0.0, -4.0)
if not landed:
velocity.y += gravity * delta
body.position += velocity * delta
if body.position.y >= 0.0:
landed = true
velocity = Vector2.ZERO
body.position.y = 0.0
sprite.frame = 1
direction *= -1.0
var tween = create_tween().set_process_mode(Tween.TWEEN_PROCESS_PHYSICS)
tween.tween_property(sprite, "frame", 0, 0.0).set_delay(0.5)
tween.tween_property(self, "velocity", Vector2(jump_distance * direction, -jump_height), 0.0)
tween.tween_property(self, "landed", false, 0.0)
tween.tween_callback(tween, "kill")

View file

@ -0,0 +1,119 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://graphics/enemy/pigs/spoink.png" type="Texture" id=1]
[ext_resource path="res://objects/enemy/pigs/spoink.gd" type="Script" id=2]
[sub_resource type="Animation" id=1]
resource_name = "idle"
length = 0.7
step = 0.35
tracks/0/type = "value"
tracks/0/path = NodePath("Body/Sprite:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Rect2( 0, 0, 13, 12 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Body/Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 4, 2 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Hitbox:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ) ]
}
[sub_resource type="Animation" id=2]
resource_name = "jump"
length = 0.4
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath("Body/Sprite:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Rect2( 13, 0, 13, 12 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Body/Sprite:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.2, 0.4 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 4, 2 ), Vector2( 4, -2 ), Vector2( 4, 2 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Hitbox:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = false
tracks/2/keys = {
"times": PoolRealArray( 0, 0.2, 0.4 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0, -4 ), Vector2( 0, -8 ), Vector2( 0, -4 ) ]
}
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 4, 5 )
[node name="Spoink" type="Node2D" groups=["enemy"]]
script = ExtResource( 2 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_process_mode = 0
anims/idle = SubResource( 1 )
anims/jump = SubResource( 2 )
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox"]]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2( 0, -5 )
shape = SubResource( 3 )
[node name="Body" type="Node2D" parent="."]
[node name="Sprite" type="Sprite" parent="Body"]
texture = ExtResource( 1 )
offset = Vector2( 0, -8 )
hframes = 2
region_rect = Rect2( 0, 0, 13, 12 )
[node name="RemoteTransform2D" type="RemoteTransform2D" parent="Body"]
remote_path = NodePath("../../Hitbox")
update_rotation = false
update_scale = false
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]

View file

@ -9,6 +9,7 @@ shader = ExtResource( 2 )
[node name="Node2D" type="Node2D"]
[node name="ColorRect" type="ColorRect" parent="."]
visible = false
margin_right = 256.0
margin_bottom = 192.0
color = Color( 0, 0, 0, 1 )

34
objects/gfx/lightning.gd Normal file
View file

@ -0,0 +1,34 @@
extends Node2D
export var color: Color
export var width: float = 1.5
export var segments: int
export var segment_length: float
export var angle_min: float
export var angle_max: float
export var branch_chance: float
export var fade_time: float
func _ready() -> void:
var tween = create_tween()
tween.tween_property(self, "modulate:a", 0.0, fade_time).set_trans(Tween.TRANS_EXPO)
tween.tween_callback(self, "queue_free")
func _draw() -> void:
var pos := Vector2.ZERO
var dir := Vector2.DOWN * segment_length
var offset = randi() % 2
for i in range(offset, segments + offset):
var angle = rand_range(angle_min, angle_max)
if i % 2 == 0:
angle *= -1.0
dir = dir.rotated(deg2rad(angle))
var new_pos = pos + dir
draw_line(pos, new_pos, color, width, false)
if randf() <= branch_chance:
dir = dir.rotated(deg2rad(angle) * -2.0)
draw_line(pos, pos + dir, color, width, false)
pos = new_pos

View file

@ -0,0 +1,14 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://objects/gfx/lightning.gd" type="Script" id=1]
[node name="Lightning" type="Node2D"]
script = ExtResource( 1 )
color = Color( 1, 1, 1, 1 )
width = 2.0
segments = 8
segment_length = 20.0
angle_min = 15.0
angle_max = 45.0
branch_chance = 0.4
fade_time = 1.0

View file

@ -114,7 +114,8 @@ func _physics_process(delta: float) -> void:
sprite.global_position = graphics.global_position.round() + Vector2(0.0, -10.0)
# update transition guard properties
# whether player can currently shoot an arrow
var can_shoot = Game.arrows > 0 and get_tree().get_nodes_in_group("player_arrow").size() == 0
var can_shoot = Game.stars >= 5
# var can_shoot = Game.arrows > 0 and get_tree().get_nodes_in_group("player_arrow").size() == 0
state_chart.set_guard_property("can_shoot", can_shoot)
# check for and propagate input events

View file

@ -1007,6 +1007,7 @@ texture = ExtResource( 4 )
unique_name_in_owner = true
position = Vector2( 9, -6 )
collision_mask = 5
monitoring = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Graphics/ShootHitbox"]
position = Vector2( -8.5, 0.5 )
@ -1148,6 +1149,7 @@ initial_state = NodePath("Still")
script = ExtResource( 10 )
to = NodePath("../../../Airborne/AirDash")
event = "shoot"
guard_expression = "can_shoot"
[node name="On PushStart" type="Node" parent="StateChart/Root/Movement/Grounded/CanWalk"]
script = ExtResource( 10 )
@ -1227,6 +1229,7 @@ event = "duck_released"
script = ExtResource( 10 )
to = NodePath("../../../Airborne/AirDash")
event = "shoot"
guard_expression = "can_shoot"
[node name="On Jump" type="Node" parent="StateChart/Root/Movement/Grounded/Ducking"]
script = ExtResource( 10 )
@ -1279,6 +1282,7 @@ event = "grounded"
script = ExtResource( 10 )
to = NodePath("../AirDash")
event = "shoot"
guard_expression = "can_shoot"
[node name="On LadderTouched" type="Node" parent="StateChart/Root/Movement/Airborne"]
script = ExtResource( 10 )

View file

@ -87,7 +87,7 @@ _global_script_class_icons={
[application]
config/name="Revolution 2083"
run/main_scene="res://menus/splash_screen.tscn"
run/main_scene="res://maps/future/mountain_future.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="heromark2"
boot_splash/show_image=false

View file

@ -0,0 +1,323 @@
[gd_resource type="TileSet" load_steps=24 format=2]
[ext_resource path="res://graphics/tiles/abyss.png" type="Texture" id=1]
[ext_resource path="res://graphics/tiles/seaweed.tres" type="Texture" id=2]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 8, 4, 0, 4, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 8, 4, 0, 4, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 8, 4, 0, 4, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 8, 4, 0, 4, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 8, 2, 0, 2, 0, 2, 8, 2 )
[resource]
0/name = "shale"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 32, 0, 32, 32 )
0/tile_mode = 1
0/autotile/bitmask_mode = 1
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 16777392, Vector2( 1, 1 ), 17039538, Vector2( 1, 2 ), 262194, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 20971704, Vector2( 2, 1 ), 21299386, Vector2( 2, 2 ), 327738, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 4194456, Vector2( 3, 1 ), 4259994, Vector2( 3, 2 ), 65562, Vector2( 3, 3 ), 24 ]
0/autotile/icon_coordinate = Vector2( 0, 3 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/autotile/fallback_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "limestone"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 24, 32, 8 )
1/tile_mode = 1
1/autotile/bitmask_mode = 1
1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 29818896, Vector2( 1, 0 ), 29818928, Vector2( 2, 0 ), 29818936, Vector2( 3, 0 ), 29818904 ]
1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 8, 8 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/autotile/fallback_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 17 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
2/name = "misc"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 32, 8 )
2/tile_mode = 2
2/autotile/icon_coordinate = Vector2( 0, 0 )
2/autotile/tile_size = Vector2( 8, 8 )
2/autotile/spacing = 0
2/autotile/occluder_map = [ ]
2/autotile/navpoly_map = [ ]
2/autotile/priority_map = [ ]
2/autotile/z_index_map = [ ]
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0
3/name = "one way"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 8, 8, 8 )
3/tile_mode = 2
3/autotile/icon_coordinate = Vector2( 0, 0 )
3/autotile/tile_size = Vector2( 8, 8 )
3/autotile/spacing = 0
3/autotile/occluder_map = [ ]
3/autotile/navpoly_map = [ ]
3/autotile/priority_map = [ ]
3/autotile/z_index_map = [ ]
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape = SubResource( 21 )
3/shape_one_way = true
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": true,
"one_way_margin": 1.0,
"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
3/z_index = 0
4/name = "cracks"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 8, 8, 8, 8 )
4/tile_mode = 2
4/autotile/icon_coordinate = Vector2( 0, 0 )
4/autotile/tile_size = Vector2( 8, 8 )
4/autotile/spacing = 0
4/autotile/occluder_map = [ ]
4/autotile/navpoly_map = [ ]
4/autotile/priority_map = [ ]
4/autotile/z_index_map = [ ]
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [ ]
4/z_index = 0
5/name = "seaweed.tres 5"
5/texture = ExtResource( 2 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 0, 0, 8, 8 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape_one_way = false
5/shape_one_way_margin = 0.0
5/shapes = [ ]
5/z_index = 0

View file

@ -0,0 +1,344 @@
[gd_resource type="TileSet" load_steps=31 format=2]
[ext_resource path="res://graphics/tiles/future/canopy_future.png" type="Texture" id=1]
[ext_resource path="res://graphics/tiles/mushroom_red.tres" type="Texture" id=2]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[resource]
0/name = "canopy.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 32, 24 )
0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "mushroom_red.tres 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 8, 8 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
2/name = "logs"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 32, 0, 32, 32 )
2/tile_mode = 1
2/autotile/bitmask_mode = 1
2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 176, Vector2( 1, 1 ), 406, Vector2( 1, 2 ), 50, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 376, Vector2( 2, 2 ), 61, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 152, Vector2( 3, 1 ), 211, Vector2( 3, 2 ), 26, Vector2( 3, 3 ), 24 ]
2/autotile/icon_coordinate = Vector2( 0, 3 )
2/autotile/tile_size = Vector2( 8, 8 )
2/autotile/spacing = 0
2/autotile/occluder_map = [ ]
2/autotile/navpoly_map = [ ]
2/autotile/priority_map = [ ]
2/autotile/z_index_map = [ ]
2/autotile/fallback_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape = SubResource( 8 )
2/shape_one_way = false
2/shape_one_way_margin = 1.0
2/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 12 ),
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2/z_index = 0
3/name = "ground"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
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3/tile_mode = 1
3/autotile/bitmask_mode = 1
3/autotile/bitmask_flags = [ Vector2( 0, 0 ), 21299376, Vector2( 0, 1 ), 21299250, Vector2( 1, 0 ), 21299384, Vector2( 1, 1 ), 21299258, Vector2( 2, 0 ), 21299352, Vector2( 2, 1 ), 21299226 ]
3/autotile/icon_coordinate = Vector2( 1, 0 )
3/autotile/tile_size = Vector2( 8, 8 )
3/autotile/spacing = 0
3/autotile/occluder_map = [ ]
3/autotile/navpoly_map = [ ]
3/autotile/priority_map = [ ]
3/autotile/z_index_map = [ ]
3/autotile/fallback_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape = SubResource( 23 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
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"shape": SubResource( 23 ),
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"shape": SubResource( 24 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 25 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 26 ),
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"shape": SubResource( 27 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 28 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
3/z_index = 0

View file

@ -0,0 +1,335 @@
[gd_resource type="TileSet" load_steps=30 format=2]
[ext_resource path="res://graphics/tiles/cave.png" type="Texture" id=1]
[ext_resource path="res://graphics/tiles/mushroom_brown.tres" type="Texture" id=2]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 8, 0, 0, 0, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 0, -16, 8, -16, 8, -16, 0, -16 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 0, -16, 8, -16, 8, -16, 0, -16 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[resource]
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0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
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0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
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"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 27 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "rock-full"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 32, 0, 32, 32 )
1/tile_mode = 1
1/autotile/bitmask_mode = 1
1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 16777392, Vector2( 1, 1 ), 17039538, Vector2( 1, 2 ), 262194, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 20971704, Vector2( 2, 1 ), 21299386, Vector2( 2, 2 ), 327738, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 4194456, Vector2( 3, 1 ), 4259994, Vector2( 3, 2 ), 65562, Vector2( 3, 3 ), 24 ]
1/autotile/icon_coordinate = Vector2( 0, 3 )
1/autotile/tile_size = Vector2( 8, 8 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/autotile/fallback_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 5 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
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"shape": SubResource( 5 ),
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"shape": SubResource( 6 ),
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"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 8 ),
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"shape": SubResource( 9 ),
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"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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1/z_index = 0
2/name = "rock-thin"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 32, 32, 32, 8 )
2/tile_mode = 1
2/autotile/bitmask_mode = 1
2/autotile/bitmask_flags = [ Vector2( 0, 0 ), 29818896, Vector2( 1, 0 ), 29818928, Vector2( 2, 0 ), 29818936, Vector2( 3, 0 ), 29818904 ]
2/autotile/icon_coordinate = Vector2( 0, 0 )
2/autotile/tile_size = Vector2( 8, 8 )
2/autotile/spacing = 0
2/autotile/occluder_map = [ ]
2/autotile/navpoly_map = [ ]
2/autotile/priority_map = [ ]
2/autotile/z_index_map = [ ]
2/autotile/fallback_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape = SubResource( 21 )
2/shape_one_way = false
2/shape_one_way_margin = 1.0
2/shapes = [ {
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"one_way_margin": 1.0,
"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 22 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 23 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way_margin": 1.0,
"shape": SubResource( 24 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 25 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way_margin": 1.0,
"shape": SubResource( 26 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
2/z_index = 0
3/name = "mushroom_brown.tres 3"
3/texture = ExtResource( 2 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 0, 8, 8 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape_one_way = false
3/shape_one_way_margin = 0.0
3/shapes = [ ]
3/z_index = 0

View file

@ -0,0 +1,72 @@
[gd_resource type="TileSet" load_steps=7 format=2]
[ext_resource path="res://graphics/tiles/copper.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[resource]
0/name = "copper.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 32, 40 )
0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0

View file

@ -0,0 +1,262 @@
[gd_resource type="TileSet" load_steps=16 format=2]
[ext_resource path="res://graphics/tiles/water.tres" type="Texture" id=1]
[ext_resource path="res://graphics/tiles/spike.png" type="Texture" id=2]
[ext_resource path="res://graphics/tiles/water_bottom.png" type="Texture" id=3]
[ext_resource path="res://graphics/tiles/oil_bottom.png" type="Texture" id=4]
[ext_resource path="res://graphics/tiles/oil.tres" type="Texture" id=5]
[ext_resource path="res://graphics/tiles/blood_bottom.png" type="Texture" id=6]
[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
[ext_resource path="res://graphics/tiles/water_light.tres" type="Texture" id=8]
[ext_resource path="res://graphics/tiles/water_light_bottom.png" type="Texture" id=9]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 6, 8, 2, 8, 2, 2, 6, 2 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 2, 2, 6, 2, 6, 6, 2, 6 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[resource]
0/name = "water.tres 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 8, 8 )
0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 10
1/name = "spike.png 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 8, 8 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 1 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0
3/name = "water_bottom.png 3"
3/texture = ExtResource( 3 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 0, 0, 8, 8 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape = SubResource( 2 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
3/z_index = 10
6/name = "oil_bottom.png 6"
6/texture = ExtResource( 4 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 0, 8, 8 )
6/tile_mode = 2
6/autotile/icon_coordinate = Vector2( 0, 0 )
6/autotile/tile_size = Vector2( 8, 8 )
6/autotile/spacing = 0
6/autotile/occluder_map = [ ]
6/autotile/navpoly_map = [ ]
6/autotile/priority_map = [ ]
6/autotile/z_index_map = [ ]
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape = SubResource( 5 )
6/shape_one_way = false
6/shape_one_way_margin = 1.0
6/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
6/z_index = 10
7/name = "oil.tres 7"
7/texture = ExtResource( 5 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 0, 0, 8, 8 )
7/tile_mode = 2
7/autotile/icon_coordinate = Vector2( 0, 0 )
7/autotile/tile_size = Vector2( 8, 8 )
7/autotile/spacing = 0
7/autotile/occluder_map = [ ]
7/autotile/navpoly_map = [ ]
7/autotile/priority_map = [ ]
7/autotile/z_index_map = [ ]
7/occluder_offset = Vector2( 0, 0 )
7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
7/shape_one_way = false
7/shape_one_way_margin = 0.0
7/shapes = [ ]
7/z_index = 10
8/name = "blood.tres 8"
8/texture = ExtResource( 7 )
8/tex_offset = Vector2( 0, 0 )
8/modulate = Color( 1, 1, 1, 1 )
8/region = Rect2( 0, 0, 8, 8 )
8/tile_mode = 2
8/autotile/icon_coordinate = Vector2( 0, 0 )
8/autotile/tile_size = Vector2( 8, 8 )
8/autotile/spacing = 0
8/autotile/occluder_map = [ ]
8/autotile/navpoly_map = [ ]
8/autotile/priority_map = [ ]
8/autotile/z_index_map = [ ]
8/occluder_offset = Vector2( 0, 0 )
8/navigation_offset = Vector2( 0, 0 )
8/shape_offset = Vector2( 0, 0 )
8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
8/shape_one_way = false
8/shape_one_way_margin = 0.0
8/shapes = [ ]
8/z_index = 10
9/name = "blood_bottom.png 9"
9/texture = ExtResource( 6 )
9/tex_offset = Vector2( 0, 0 )
9/modulate = Color( 1, 1, 1, 1 )
9/region = Rect2( 0, 0, 8, 8 )
9/tile_mode = 2
9/autotile/icon_coordinate = Vector2( 0, 0 )
9/autotile/tile_size = Vector2( 8, 8 )
9/autotile/spacing = 0
9/autotile/occluder_map = [ ]
9/autotile/navpoly_map = [ ]
9/autotile/priority_map = [ ]
9/autotile/z_index_map = [ ]
9/occluder_offset = Vector2( 0, 0 )
9/navigation_offset = Vector2( 0, 0 )
9/shape_offset = Vector2( 0, 0 )
9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
9/shape = SubResource( 6 )
9/shape_one_way = false
9/shape_one_way_margin = 1.0
9/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
9/z_index = 10
10/name = "water_light.tres 10"
10/texture = ExtResource( 8 )
10/tex_offset = Vector2( 0, 0 )
10/modulate = Color( 1, 1, 1, 1 )
10/region = Rect2( 0, 0, 8, 8 )
10/tile_mode = 2
10/autotile/icon_coordinate = Vector2( 0, 0 )
10/autotile/tile_size = Vector2( 8, 8 )
10/autotile/spacing = 0
10/autotile/occluder_map = [ ]
10/autotile/navpoly_map = [ ]
10/autotile/priority_map = [ ]
10/autotile/z_index_map = [ ]
10/occluder_offset = Vector2( 0, 0 )
10/navigation_offset = Vector2( 0, 0 )
10/shape_offset = Vector2( 0, 0 )
10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
10/shape_one_way = false
10/shape_one_way_margin = 0.0
10/shapes = [ ]
10/z_index = 10
11/name = "water_light_bottom.png 11"
11/texture = ExtResource( 9 )
11/tex_offset = Vector2( 0, 0 )
11/modulate = Color( 1, 1, 1, 1 )
11/region = Rect2( 0, 0, 8, 8 )
11/tile_mode = 2
11/autotile/icon_coordinate = Vector2( 0, 0 )
11/autotile/tile_size = Vector2( 8, 8 )
11/autotile/spacing = 0
11/autotile/occluder_map = [ ]
11/autotile/navpoly_map = [ ]
11/autotile/priority_map = [ ]
11/autotile/z_index_map = [ ]
11/occluder_offset = Vector2( 0, 0 )
11/navigation_offset = Vector2( 0, 0 )
11/shape_offset = Vector2( 0, 0 )
11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
11/shape = SubResource( 7 )
11/shape_one_way = false
11/shape_one_way_margin = 1.0
11/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
11/z_index = 10
12/name = "spike.png 12"
12/texture = ExtResource( 2 )
12/tex_offset = Vector2( 0, 0 )
12/modulate = Color( 1, 1, 1, 1 )
12/region = Rect2( 8, 0, 8, 8 )
12/tile_mode = 0
12/occluder_offset = Vector2( 0, 0 )
12/navigation_offset = Vector2( 0, 0 )
12/shape_offset = Vector2( 0, 0 )
12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
12/shape = SubResource( 8 )
12/shape_one_way = false
12/shape_one_way_margin = 1.0
12/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
12/z_index = 0

View file

@ -0,0 +1,219 @@
[gd_resource type="TileSet" load_steps=21 format=2]
[ext_resource path="res://graphics/tiles/flower_red.tres" type="Texture" id=2]
[ext_resource path="res://graphics/tiles/flower_blue.tres" type="Texture" id=3]
[ext_resource path="res://graphics/tiles/flower_pink.tres" type="Texture" id=4]
[ext_resource path="res://graphics/tiles/future/grass_future.png" type="Texture" id=5]
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=32]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[resource]
3/name = "grass scholar"
3/texture = ExtResource( 5 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 32, 0, 32, 32 )
3/tile_mode = 1
3/autotile/bitmask_mode = 1
3/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 16777392, Vector2( 1, 1 ), 17039538, Vector2( 1, 2 ), 262194, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 20971704, Vector2( 2, 1 ), 21299386, Vector2( 2, 2 ), 327738, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 4194456, Vector2( 3, 1 ), 4259994, Vector2( 3, 2 ), 65562, Vector2( 3, 3 ), 24 ]
3/autotile/icon_coordinate = Vector2( 0, 3 )
3/autotile/tile_size = Vector2( 8, 8 )
3/autotile/spacing = 0
3/autotile/occluder_map = [ ]
3/autotile/navpoly_map = [ ]
3/autotile/priority_map = [ ]
3/autotile/z_index_map = [ ]
3/autotile/fallback_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape = SubResource( 17 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 22 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 23 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 24 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 25 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 26 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 27 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 28 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 29 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 30 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 31 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 32 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
3/z_index = 0
4/name = "flower_red.tres 4"
4/texture = ExtResource( 2 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 0, 0, 9, 8 )
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [ ]
4/z_index = 0
5/name = "flower_pink.tres 5"
5/texture = ExtResource( 4 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 0, 0, 9, 8 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape_one_way = false
5/shape_one_way_margin = 0.0
5/shapes = [ ]
5/z_index = 0
6/name = "flower_blue.tres 6"
6/texture = ExtResource( 3 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 0, 0, 9, 8 )
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape_one_way = false
6/shape_one_way_margin = 0.0
6/shapes = [ ]
6/z_index = 0

View file

@ -0,0 +1,445 @@
[gd_resource type="TileSet" load_steps=43 format=2]
[ext_resource path="res://graphics/tiles/horror.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 6, 8, 2, 8, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 6, 8, 2, 8, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 6, 8, 2, 8, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 8, 6, 0, 6, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 8, 6, 0, 6, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 6, 8, 2, 8, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 8, 6, 0, 6, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 8, 6, 2, 6, 2, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 2, 2, 6, 2, 6, 8, 2, 8 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 8, 6, 2, 6, 2, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 6, 8, 2, 8, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 8, 6, 2, 6, 2, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 6, 6, 2, 6, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 8, 6, 0, 6, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 6, 6, 2, 6, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 8, 6, 0, 6, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 6, 8, 2, 8, 2, 2, 6, 2 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 6, 8, 2, 8, 2, 2, 6, 2 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 6, 6, 0, 6, 0, 2, 6, 2 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 6, 6, 0, 6, 0, 2, 6, 2 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 6, 8, 2, 8, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 6, 6, 0, 6, 0, 2, 6, 2 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 6, 6, 2, 6, 2, 0, 6, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=43]
points = PoolVector2Array( 8, 6, 0, 6, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=32]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=33]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=34]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=35]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=36]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=37]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=38]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=39]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=40]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=41]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=42]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[resource]
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0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 32, 0, 32, 32 )
0/tile_mode = 1
0/autotile/bitmask_mode = 1
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 16777392, Vector2( 1, 1 ), 17039538, Vector2( 1, 2 ), 262194, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 20971704, Vector2( 2, 1 ), 21299386, Vector2( 2, 2 ), 327738, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 4194456, Vector2( 3, 1 ), 4259994, Vector2( 3, 2 ), 65562, Vector2( 3, 3 ), 24 ]
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/autotile/fallback_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 2 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
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"shape": SubResource( 2 ),
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"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 8 ),
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0/z_index = 0
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1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 32, 32, 32, 32 )
1/tile_mode = 1
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1/autotile/icon_coordinate = Vector2( 0, 0 )
1/autotile/tile_size = Vector2( 8, 8 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/autotile/fallback_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 27 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
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"shape": SubResource( 27 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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1/z_index = 0
2/name = "misc"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 32, 64 )
2/tile_mode = 2
2/autotile/icon_coordinate = Vector2( 0, 0 )
2/autotile/tile_size = Vector2( 8, 8 )
2/autotile/spacing = 0
2/autotile/occluder_map = [ ]
2/autotile/navpoly_map = [ ]
2/autotile/priority_map = [ ]
2/autotile/z_index_map = [ ]
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0

View file

@ -0,0 +1,468 @@
[gd_resource type="TileSet" load_steps=40 format=2]
[ext_resource path="res://graphics/tiles/laboratory.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=32]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=33]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=34]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=35]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=36]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=37]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=38]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=39]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=40]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=41]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=42]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=43]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=44]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=45]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=46]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=63]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=64]
points = PoolVector2Array( 8, 2, 0, 2, 0, 2, 8, 2 )
[resource]
0/name = "beam"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 32, 8 )
0/tile_mode = 1
0/autotile/bitmask_mode = 1
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 29818896, Vector2( 1, 0 ), 29818928, Vector2( 2, 0 ), 29818936, Vector2( 3, 0 ), 29818904 ]
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/autotile/fallback_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 11 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "plate_slats"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 32, 0, 32, 32 )
1/tile_mode = 1
1/autotile/bitmask_mode = 1
1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 16777392, Vector2( 1, 1 ), 17039538, Vector2( 1, 2 ), 262194, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 20971704, Vector2( 2, 1 ), 21299386, Vector2( 2, 2 ), 327738, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 4194456, Vector2( 3, 1 ), 4259994, Vector2( 3, 2 ), 65562, Vector2( 3, 3 ), 24 ]
1/autotile/icon_coordinate = Vector2( 0, 3 )
1/autotile/tile_size = Vector2( 8, 8 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/autotile/fallback_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 15 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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4/z_index = 0

View file

@ -0,0 +1,50 @@
[gd_resource type="TileSet" load_steps=2 format=2]
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1/shapes = [ ]
1/z_index = 0

View file

@ -0,0 +1,388 @@
[gd_resource type="TileSet" load_steps=34 format=2]
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[ext_resource path="res://graphics/tiles/future/mountain_future.png" type="Texture" id=2]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 8, 5, 0, 5, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 8, 5, 0, 5, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 8, 5, 0, 5, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 8, 0, 8, 0, 8, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 8, 2, 0, 2, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=32]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=33]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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4/autotile/z_index_map = [ ]
4/autotile/fallback_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape = SubResource( 18 )
4/shape_one_way = false
4/shape_one_way_margin = 1.0
4/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 22 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 23 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 24 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 25 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 26 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 27 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 28 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 29 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 30 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 31 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 32 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 33 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
4/z_index = 0

View file

@ -0,0 +1,171 @@
[gd_resource type="TileSet" load_steps=18 format=2]
[ext_resource path="res://graphics/tiles/rust.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 8, 7, 0, 7, 0, 1, 8, 1 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 1, 8, 1, 8, 7, 0, 7 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 8, 7, 0, 7, 0, 1, 8, 1 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, 1, 8, 1, 8, 7, 0, 7 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 8, 7, 0, 7, 0, 1, 8, 1 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 8, 7, 0, 7, 0, 1, 8, 1 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 8, 6, 0, 6, 0, 2, 8, 2 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 7, 8, 1, 8, 1, 1, 7, 1 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 1, 1, 8, 1, 8, 7, 1, 7 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 0, 1, 5, 1, 5, 7, 0, 7 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 8, 7, 3, 7, 3, 1, 8, 1 )
[resource]
0/name = "rust.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 32, 40 )
0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 0, 0 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 3 ),
"one_way": true,
"one_way_margin": 1.0,
"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 4 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 4 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0

View file

@ -0,0 +1,277 @@
[gd_resource type="TileSet" load_steps=27 format=2]
[ext_resource path="res://graphics/tiles/station.png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 8, 8, 0, 8, 0, 4, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 4, 8, 0, 8, 0, 0, 4, 0 )
[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 8, 8, 4, 8, 4, 3, 8, 3 )
[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 8, 8, 0, 8, 0, 3, 8, 3 )
[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 4, 8, 0, 8, 0, 3, 4, 3 )
[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 8, 8, 4, 8, 4, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 0, 8, 8, 4, 8, 8, 8, 8 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[resource]
0/name = "station"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 32, 40 )
0/tile_mode = 2
0/autotile/icon_coordinate = Vector2( 1, 1 )
0/autotile/tile_size = Vector2( 8, 8 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 22 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 23 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 24 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 25 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 26 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0
1/name = "concrete"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 32, 0, 32, 32 )
1/tile_mode = 1
1/autotile/bitmask_mode = 1
1/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 16777392, Vector2( 1, 1 ), 17039538, Vector2( 1, 2 ), 262194, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 20971704, Vector2( 2, 1 ), 21299386, Vector2( 2, 2 ), 327738, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 4194456, Vector2( 3, 1 ), 4259994, Vector2( 3, 2 ), 65562, Vector2( 3, 3 ), 24 ]
1/autotile/icon_coordinate = Vector2( 0, 3 )
1/autotile/tile_size = Vector2( 8, 8 )
1/autotile/spacing = 0
1/autotile/occluder_map = [ ]
1/autotile/navpoly_map = [ ]
1/autotile/priority_map = [ ]
1/autotile/z_index_map = [ ]
1/autotile/fallback_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 5 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0

View file

@ -1,4 +1,4 @@
[gd_resource type="TileSet" load_steps=16 format=2]
[gd_resource type="TileSet" load_steps=19 format=2]
[ext_resource path="res://graphics/tiles/water.tres" type="Texture" id=1]
[ext_resource path="res://graphics/tiles/spike.png" type="Texture" id=2]
@ -9,6 +9,8 @@
[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
[ext_resource path="res://graphics/tiles/water_light.tres" type="Texture" id=8]
[ext_resource path="res://graphics/tiles/water_light_bottom.png" type="Texture" id=9]
[ext_resource path="res://graphics/tiles/water_white_bottom.png" type="Texture" id=10]
[ext_resource path="res://graphics/tiles/water_white.tres" type="Texture" id=11]
[sub_resource type="ConvexPolygonShape2D" id=1]
points = PoolVector2Array( 6, 8, 2, 8, 2, 2, 6, 2 )
@ -19,6 +21,9 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 2, 2, 6, 2, 6, 6, 2, 6 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
@ -260,3 +265,38 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
12/z_index = 0
13/name = "water_white.tres 13"
13/texture = ExtResource( 11 )
13/tex_offset = Vector2( 0, 0 )
13/modulate = Color( 1, 1, 1, 1 )
13/region = Rect2( 0, 0, 8, 8 )
13/tile_mode = 0
13/occluder_offset = Vector2( 0, 0 )
13/navigation_offset = Vector2( 0, 0 )
13/shape_offset = Vector2( 0, 0 )
13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
13/shape_one_way = false
13/shape_one_way_margin = 0.0
13/shapes = [ ]
13/z_index = 0
14/name = "water_white_bottom.png 14"
14/texture = ExtResource( 10 )
14/tex_offset = Vector2( 0, 0 )
14/modulate = Color( 1, 1, 1, 1 )
14/region = Rect2( 0, 0, 8, 8 )
14/tile_mode = 0
14/occluder_offset = Vector2( 0, 0 )
14/navigation_offset = Vector2( 0, 0 )
14/shape_offset = Vector2( 0, 0 )
14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
14/shape = SubResource( 9 )
14/shape_one_way = false
14/shape_one_way_margin = 1.0
14/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
14/z_index = 0