Update to godot 3.6

This commit is contained in:
Haze Weathers 2024-11-02 02:26:44 -04:00
parent f895270218
commit f22e8706ca

View file

@ -114,7 +114,6 @@ Ngio="*res://autoloads/ngio.gd"
[debug]
gdscript/warnings/unused_argument=false
gdscript/warnings/return_value_discarded=false
shapes/collision/shape_color=Color( 0.564706, 0, 0.701961, 0.188235 )
shapes/collision/contact_color=Color( 0.101961, 1, 0.176471, 0.8 )
shapes/collision/draw_2d_outlines=false