falling block not interactable while flashing

This commit is contained in:
pennyrigate 2023-11-24 21:43:32 -05:00
parent e0a43e69a0
commit c4da203de7

View file

@ -28,6 +28,30 @@ tracks/0/keys = {
"update": 1, "update": 1,
"values": [ true, false, true, false, true, false ] "values": [ true, false, true, false, true, false ]
} }
tracks/1/type = "value"
tracks/1/path = NodePath("Area2D/CollisionShape2D:disabled")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CollisionShape2D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
[sub_resource type="Animation" id=5] [sub_resource type="Animation" id=5]
resource_name = "idle" resource_name = "idle"
@ -43,6 +67,30 @@ tracks/0/keys = {
"update": 1, "update": 1,
"values": [ true ] "values": [ true ]
} }
tracks/1/type = "value"
tracks/1/path = NodePath("CollisionShape2D:disabled")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Area2D/CollisionShape2D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[node name="FallingBlock" type="KinematicBody2D"] [node name="FallingBlock" type="KinematicBody2D"]
collision_layer = 4 collision_layer = 4