From c4da203de7ed2114acbff0235a40e2f8ff704a36 Mon Sep 17 00:00:00 2001 From: pennyrigate Date: Fri, 24 Nov 2023 21:43:32 -0500 Subject: [PATCH] falling block not interactable while flashing --- .../falling_block/falling_block_cave.tscn | 48 +++++++++++++++++++ 1 file changed, 48 insertions(+) diff --git a/objects/environment/falling_block/falling_block_cave.tscn b/objects/environment/falling_block/falling_block_cave.tscn index 0d2cf29..7ba053d 100644 --- a/objects/environment/falling_block/falling_block_cave.tscn +++ b/objects/environment/falling_block/falling_block_cave.tscn @@ -28,6 +28,30 @@ tracks/0/keys = { "update": 1, "values": [ true, false, true, false, true, false ] } +tracks/1/type = "value" +tracks/1/path = NodePath("Area2D/CollisionShape2D:disabled") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.6 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ false, true ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("CollisionShape2D:disabled") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0, 0.6 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ false, true ] +} [sub_resource type="Animation" id=5] resource_name = "idle" @@ -43,6 +67,30 @@ tracks/0/keys = { "update": 1, "values": [ true ] } +tracks/1/type = "value" +tracks/1/path = NodePath("CollisionShape2D:disabled") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ false ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Area2D/CollisionShape2D:disabled") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ false ] +} [node name="FallingBlock" type="KinematicBody2D"] collision_layer = 4