What's that smell?

This commit is contained in:
Haze Weathers 2023-09-10 23:26:21 -04:00
parent dde551db56
commit 8c818ac174
16 changed files with 99 additions and 2 deletions

View file

@ -0,0 +1,19 @@
extends RigidBody2D
const BloodSplatter := preload("res://objects/environment/blood/blood_splatter.tscn")
onready var sprite: Sprite = $Sprite
func _physics_process(delta: float) -> void:
sprite.global_rotation = linear_velocity.angle()
func _on_body_entered(body: Node) -> void:
if body is TileMap:
var splatter = BloodSplatter.instance()
splatter.global_position = global_position
get_parent().add_child(splatter)
queue_free()