scrump sounds and more work on stg2600

This commit is contained in:
pennyrigate 2023-09-01 18:38:58 -04:00
parent ba12787fcb
commit 8b831ea616
38 changed files with 804 additions and 153 deletions

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://objects/enemy/boss/scrump.gd" type="Script" id=1]
[ext_resource path="res://audio/sounds/gover.wav" type="AudioStream" id=2]
[ext_resource path="res://audio/sounds/die.wav" type="AudioStream" id=3]
[ext_resource path="res://graphics/enemy/boss/the_scrump.png" type="Texture" id=4]
[ext_resource path="res://audio/sounds/scrump_shot.ogg" type="AudioStream" id=5]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 5.5, 9.5 )
@ -95,7 +96,6 @@ autostart = true
[node name="Sprite" type="AnimatedSprite" parent="."]
position = Vector2( 26, 27 )
frames = SubResource( 5 )
frame = 1
playing = true
[node name="BloodPosition" type="Position2D" parent="."]
@ -107,6 +107,10 @@ stream = ExtResource( 3 )
[node name="DeathSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 2 )
[node name="ShootSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 5 )
volume_db = -8.0
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
[connection signal="timeout" from="ShootTimer" to="." method="_on_ShootTimer_timeout"]
[connection signal="timeout" from="ArrowSpawnTimer" to="." method="_on_ArrowSpawnTimer_timeout"]