tell them they can chomp
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parent
c57abb8358
commit
86ece55d14
2 changed files with 54 additions and 2 deletions
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@ -56,6 +56,8 @@ var first_land = true
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var can_shield = true
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var can_shield = true
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var chomp_text_shown = false
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# NODE REFERENCES #
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# NODE REFERENCES #
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onready var state_chart: StateChart = $StateChart
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onready var state_chart: StateChart = $StateChart
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@ -118,6 +120,9 @@ func _physics_process(delta: float) -> void:
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var can_shoot = Game.stars >= 5
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var can_shoot = Game.stars >= 5
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# var can_shoot = Game.arrows > 0 and get_tree().get_nodes_in_group("player_arrow").size() == 0
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# var can_shoot = Game.arrows > 0 and get_tree().get_nodes_in_group("player_arrow").size() == 0
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state_chart.set_guard_property("can_shoot", can_shoot)
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state_chart.set_guard_property("can_shoot", can_shoot)
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if can_shoot and not chomp_text_shown:
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$Label/TextAnimation.play("blink")
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chomp_text_shown = true
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# check for and propagate input events
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# check for and propagate input events
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if Input.is_action_just_pressed("shoot"): # shooting
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if Input.is_action_just_pressed("shoot"): # shooting
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@ -1,4 +1,4 @@
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[gd_scene load_steps=53 format=2]
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[gd_scene load_steps=56 format=2]
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[ext_resource path="res://objects/player/player.gd" type="Script" id=1]
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[ext_resource path="res://objects/player/player.gd" type="Script" id=1]
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[ext_resource path="res://graphics/player/sg_zap.png" type="Texture" id=2]
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[ext_resource path="res://graphics/player/sg_zap.png" type="Texture" id=2]
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@ -16,9 +16,41 @@
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[ext_resource path="res://graphics/player/sg.png" type="Texture" id=14]
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[ext_resource path="res://graphics/player/sg.png" type="Texture" id=14]
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[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=15]
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[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=15]
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[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=16]
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[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=16]
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[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=17]
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[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=18]
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[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=18]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=25]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=25]
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[sub_resource type="Animation" id=36]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ false ]
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}
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[sub_resource type="Animation" id=37]
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resource_name = "blink"
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length = 4.0
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tracks/0/type = "value"
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tracks/0/path = NodePath(".:visible")
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tracks/0/interp = 0
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.6, 4 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 1,
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"values": [ true, true, false ]
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}
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[sub_resource type="ShaderMaterial" id=1]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 3 )
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shader = ExtResource( 3 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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@ -890,6 +922,21 @@ double_jump_force = 124.0
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dash_ascension = 124.0
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dash_ascension = 124.0
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dash_speed = 124.0
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dash_speed = 124.0
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[node name="Label" type="Label" parent="."]
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visible = false
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margin_left = -28.0
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margin_top = -49.0
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margin_right = 28.0
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margin_bottom = -26.0
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custom_fonts/font = ExtResource( 17 )
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text = "press x
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to chomp"
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align = 1
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[node name="TextAnimation" type="AnimationPlayer" parent="Label"]
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anims/RESET = SubResource( 36 )
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anims/blink = SubResource( 37 )
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[node name="Graphics" type="Node2D" parent="."]
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[node name="Graphics" type="Node2D" parent="."]
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[node name="Sprite" type="Sprite" parent="Graphics"]
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[node name="Sprite" type="Sprite" parent="Graphics"]
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@ -1597,8 +1644,8 @@ one_shot = true
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[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Shooting" to="." method="_on_Shooting_state_entered"]
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[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Shooting" to="." method="_on_Shooting_state_entered"]
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[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_on_Pushing_state_entered"]
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[connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_on_Pushing_state_entered"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_process_pushing"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_process_pushing"]
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[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="reset_fall_speed"]
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[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="_on_Airborne_state_entered"]
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[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="_on_Airborne_state_entered"]
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[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="reset_fall_speed"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne" to="." method="_process_gravity"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne" to="." method="_process_gravity"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_horizontal_movement"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_horizontal_movement"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_jump"]
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[connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_jump"]
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