From 86ece55d14893e85194febe28cee22e6e4c5c0d5 Mon Sep 17 00:00:00 2001 From: Haze Weathers Date: Thu, 17 Jul 2025 21:49:43 -0600 Subject: [PATCH] tell them they can chomp --- objects/player/player.gd | 5 ++++ objects/player/player.tscn | 51 ++++++++++++++++++++++++++++++++++++-- 2 files changed, 54 insertions(+), 2 deletions(-) diff --git a/objects/player/player.gd b/objects/player/player.gd index 2c75eb1..dc6ee6a 100644 --- a/objects/player/player.gd +++ b/objects/player/player.gd @@ -56,6 +56,8 @@ var first_land = true var can_shield = true +var chomp_text_shown = false + # NODE REFERENCES # onready var state_chart: StateChart = $StateChart @@ -118,6 +120,9 @@ func _physics_process(delta: float) -> void: var can_shoot = Game.stars >= 5 # var can_shoot = Game.arrows > 0 and get_tree().get_nodes_in_group("player_arrow").size() == 0 state_chart.set_guard_property("can_shoot", can_shoot) + if can_shoot and not chomp_text_shown: + $Label/TextAnimation.play("blink") + chomp_text_shown = true # check for and propagate input events if Input.is_action_just_pressed("shoot"): # shooting diff --git a/objects/player/player.tscn b/objects/player/player.tscn index c659edc..6b17e23 100644 --- a/objects/player/player.tscn +++ b/objects/player/player.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=53 format=2] +[gd_scene load_steps=56 format=2] [ext_resource path="res://objects/player/player.gd" type="Script" id=1] [ext_resource path="res://graphics/player/sg_zap.png" type="Texture" id=2] @@ -16,9 +16,41 @@ [ext_resource path="res://graphics/player/sg.png" type="Texture" id=14] [ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=15] [ext_resource path="res://graphics/particles/shine.png" type="Texture" id=16] +[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=17] [ext_resource path="res://graphics/particles/dust.png" type="Texture" id=18] [ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=25] +[sub_resource type="Animation" id=36] +length = 0.001 +tracks/0/type = "value" +tracks/0/path = NodePath(".:visible") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ false ] +} + +[sub_resource type="Animation" id=37] +resource_name = "blink" +length = 4.0 +tracks/0/type = "value" +tracks/0/path = NodePath(".:visible") +tracks/0/interp = 0 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.6, 4 ), +"transitions": PoolRealArray( 1, 1, 1 ), +"update": 1, +"values": [ true, true, false ] +} + [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 3 ) shader_param/border_color = Color( 0, 0, 0, 1 ) @@ -890,6 +922,21 @@ double_jump_force = 124.0 dash_ascension = 124.0 dash_speed = 124.0 +[node name="Label" type="Label" parent="."] +visible = false +margin_left = -28.0 +margin_top = -49.0 +margin_right = 28.0 +margin_bottom = -26.0 +custom_fonts/font = ExtResource( 17 ) +text = "press x +to chomp" +align = 1 + +[node name="TextAnimation" type="AnimationPlayer" parent="Label"] +anims/RESET = SubResource( 36 ) +anims/blink = SubResource( 37 ) + [node name="Graphics" type="Node2D" parent="."] [node name="Sprite" type="Sprite" parent="Graphics"] @@ -1597,8 +1644,8 @@ one_shot = true [connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Shooting" to="." method="_on_Shooting_state_entered"] [connection signal="state_entered" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_on_Pushing_state_entered"] [connection signal="state_physics_processing" from="StateChart/Root/Movement/Grounded/Pushing" to="." method="_process_pushing"] -[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="reset_fall_speed"] [connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="_on_Airborne_state_entered"] +[connection signal="state_entered" from="StateChart/Root/Movement/Airborne" to="." method="reset_fall_speed"] [connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne" to="." method="_process_gravity"] [connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_horizontal_movement"] [connection signal="state_physics_processing" from="StateChart/Root/Movement/Airborne/Jump" to="." method="_process_jump"]