tell them they can chomp
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2 changed files with 54 additions and 2 deletions
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@ -56,6 +56,8 @@ var first_land = true
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var can_shield = true
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var chomp_text_shown = false
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# NODE REFERENCES #
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onready var state_chart: StateChart = $StateChart
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@ -118,6 +120,9 @@ func _physics_process(delta: float) -> void:
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var can_shoot = Game.stars >= 5
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# var can_shoot = Game.arrows > 0 and get_tree().get_nodes_in_group("player_arrow").size() == 0
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state_chart.set_guard_property("can_shoot", can_shoot)
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if can_shoot and not chomp_text_shown:
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$Label/TextAnimation.play("blink")
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chomp_text_shown = true
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# check for and propagate input events
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if Input.is_action_just_pressed("shoot"): # shooting
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