differentiated explosion volumes and fixed mine explosion sound not playing
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4 changed files with 9 additions and 2 deletions
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@ -39,6 +39,7 @@ animations = [ {
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extents = Vector2( 24, 24 )
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[node name="Explosion" type="Node2D"]
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pause_mode = 2
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script = ExtResource( 1 )
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blood = false
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