differentiated explosion volumes and fixed mine explosion sound not playing

This commit is contained in:
pennyrigate 2024-07-11 17:33:24 -04:00
parent 8a3fc9be82
commit 7cbf467c81
4 changed files with 9 additions and 2 deletions

View file

@ -17,5 +17,6 @@ func _physics_process(delta: float) -> void:
func _exit_tree() -> void:
var explosion = SmallExplosion.instance()
explosion.quiet = true
explosion.position = position
get_parent().add_child(explosion)