adjusted player hitbox

This commit is contained in:
pennyrigate 2022-12-25 17:44:50 -05:00
parent 6b1f260c86
commit 55d26ac6ca
9 changed files with 161 additions and 22 deletions

View file

@ -0,0 +1,13 @@
extends Node2D
onready var anims = $AnimationPlayer
func _ready():
#Autostart animationplayer
anims.play("idle")
func _on_AnimationPlayer_animation_finished(anim_name):
#When idling is done, turn
if anim_name == "idle":
anims.play("turn")
if anim_name == "turn":
anims.play("idle")