the game is done... right?

This commit is contained in:
pennyrigate 2024-07-14 20:44:08 -04:00
parent db6c5e9ccd
commit 1dc515904c

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=20 format=2] [gd_scene load_steps=22 format=2]
[ext_resource path="res://graphics/hud/stars_hud.png" type="Texture" id=1] [ext_resource path="res://graphics/hud/stars_hud.png" type="Texture" id=1]
[ext_resource path="res://graphics/hud/lives_head.png" type="Texture" id=2] [ext_resource path="res://graphics/hud/lives_head.png" type="Texture" id=2]
@ -15,6 +15,7 @@
[ext_resource path="res://shaders/recolor.tres" type="Shader" id=13] [ext_resource path="res://shaders/recolor.tres" type="Shader" id=13]
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=14] [ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=14]
[ext_resource path="res://graphics/hud/hud_arrow.png" type="Texture" id=15] [ext_resource path="res://graphics/hud/hud_arrow.png" type="Texture" id=15]
[ext_resource path="res://scripts/sg_palette.gd" type="Script" id=16]
[sub_resource type="ShaderMaterial" id=4] [sub_resource type="ShaderMaterial" id=4]
shader = ExtResource( 13 ) shader = ExtResource( 13 )
@ -24,6 +25,9 @@ shader_param/palette = ExtResource( 14 )
[sub_resource type="ShaderMaterial" id=2] [sub_resource type="ShaderMaterial" id=2]
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 13 )
[sub_resource type="ShaderMaterial" id=3] [sub_resource type="ShaderMaterial" id=3]
shader = ExtResource( 9 ) shader = ExtResource( 9 )
shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 ) shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 )
@ -117,8 +121,10 @@ region_rect = Rect2( 32, 0, 8, 8 )
[node name="LivesHead" type="Sprite" parent="."] [node name="LivesHead" type="Sprite" parent="."]
visible = false visible = false
material = SubResource( 5 )
position = Vector2( 234, 6 ) position = Vector2( 234, 6 )
texture = ExtResource( 2 ) texture = ExtResource( 2 )
script = ExtResource( 16 )
[node name="DeathsHead" type="Sprite" parent="."] [node name="DeathsHead" type="Sprite" parent="."]
visible = false visible = false