addons/godot_state_charts
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fix the player jump double-up issue, make sure compound states do not enter a child state twice if they are the default (fixes #119)
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2023-06-18 19:51:21 -04:00 |
audio
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improved mixing as much as i can + finally fixed bonus dialogue
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2024-07-13 18:05:48 -04:00 |
autoloads
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SUPER PLAYER!
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2024-07-14 01:46:14 -04:00 |
cutscenes
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The End?
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2024-07-13 18:48:47 -04:00 |
graphics
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black & white
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2024-07-14 03:21:15 -04:00 |
maps
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nothing can stope scope and the sheriff!
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2024-07-13 23:19:47 -04:00 |
menus
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HERO MARK 2
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2024-07-14 03:30:05 -04:00 |
objects
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the game is done... right?
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2024-07-14 20:44:26 -04:00 |
scripts
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more granular shard requirements
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2024-07-09 18:10:53 -04:00 |
shaders
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buncha bullshit
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2024-07-12 23:37:59 -04:00 |
tilesets
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new canopy tileset
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2024-02-28 01:45:13 -05:00 |
ui
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seperate ui controls from gameplay controls, scrolling controls screen
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2024-04-01 14:12:32 -04:00 |
.gitignore
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I HATE YOU
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2024-07-05 21:01:19 -04:00 |
.gitlab-ci.yml.disabled
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disable CI for now
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2023-05-17 02:33:14 -04:00 |
credits.txt
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added level restart function
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2023-01-16 03:19:06 -05:00 |
default_bus_layout.tres
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drowning muffles and reverbs the audio
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2023-06-25 16:13:46 -04:00 |
default_env.tres
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first commit
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2022-12-07 02:00:47 -05:00 |
export_presets.cfg
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SUPER PLAYER!
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2024-07-14 01:46:14 -04:00 |
global_palette.png
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added bone block and woeful soul palettes
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2023-05-01 14:49:15 -04:00 |
global_palette.png.import
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
icon.ico
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windows icon and stuff prepared
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2024-07-13 03:31:47 -04:00 |
icon.png
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first commit
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2022-12-07 02:00:47 -05:00 |
icon.png.import
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first commit
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2022-12-07 02:00:47 -05:00 |
icon.xcf
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windows icon and stuff prepared
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2024-07-13 03:31:47 -04:00 |
ihateyou.bat
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I HATE YOU
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2024-07-05 21:01:19 -04:00 |
project.godot
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windows icon and stuff prepared
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2024-07-13 03:31:47 -04:00 |