Hook score submission into new server and move into the results screen.

This commit is contained in:
Haze Weathers 2024-12-01 13:24:47 -05:00
parent 29d84b0c80
commit 155c86c013
9 changed files with 853 additions and 9 deletions

3
.gitignore vendored
View file

@ -1,3 +1,4 @@
.import/
build/
ngio.ini
ngio.ini
scoreboard_host.txt

View file

@ -37,6 +37,7 @@ var time_bonus: int = 0
var life_bonus: int = 0
var perfect_bonus: int = 0
var final_score: int = 0
var old_high_score: int = 0
#== state ==#
var current_sector := Vector2.ZERO
var respawn_point := Vector2(32,166)
@ -60,9 +61,6 @@ var marathon_shards: int = 0
var marathon_deaths: int = 0
func _ready():
pause_mode = Node.PAUSE_MODE_PROCESS
func _get_stars() -> int:
return stars_collected.count(true)
@ -197,6 +195,8 @@ func save():
var save_id = LevelData.levels[current_level].save_id
var save_data: Save.LevelSaveData = Save.current_file.levels[save_id]
old_high_score = max(save_data.score_100, save_data.score_any)
# save score and time depending on completion
if _get_shards() >= 5 && keys >= 50:
save_data.score_100 = max(save_data.score_100, final_score) as int

View file

@ -18,6 +18,8 @@ const TRANS_SPEEDS := [0.8, 0.4, 0.2, 0.0000001]
#Game
var rumble: int = RumbleMode.FULL
var gore: int = Gore.FULL
var scoreboard_name: String = ""
var scoreboard_id: int = -1
#Video
var fullscreen: bool = false setget _set_fullscreen
@ -42,6 +44,7 @@ var defaults = null
func _ready() -> void:
pause_mode = PAUSE_MODE_PROCESS
# clone self into defaults before loading stored values
if defaults == null:
defaults = duplicate()
@ -58,6 +61,9 @@ func load_options() -> void:
# game
rumble = file.get_value("game", "rumble", defaults.rumble)
gore = file.get_value("game", "gore", defaults.gore)
scoreboard_name = file.get_value("game", "scoreboard_name", "")
randomize()
scoreboard_id = file.get_value("game", "scoreboard_id", randi())
# video
_set_fullscreen(file.get_value("video", "fullscreen", defaults.fullscreen))
_set_window_size(file.get_value("video", "window_size", defaults.window_size))
@ -78,6 +84,8 @@ func load_defaults(section: int = Section.ALL) -> void:
Section.GAME, Section.ALL:
rumble = defaults.rumble
gore = defaults.gore
scoreboard_name = defaults.scoreboard_name
scoreboard_id = randi()
Section.VIDEO, Section.ALL:
fullscreen = defaults.fullscreen
window_size = defaults.window_size
@ -96,6 +104,8 @@ func save_options() -> void:
#Game
file.set_value("game", "rumble", rumble)
file.set_value("game", "gore", gore)
file.set_value("game", "scoreboard_name", scoreboard_name)
file.set_value("game", "scoreboard_id", scoreboard_id)
#Video
file.set_value("video", "fullscreen", fullscreen)
file.set_value("video", "window_size", window_size)

123
autoloads/scoreboard.gd Normal file
View file

@ -0,0 +1,123 @@
extends Node
signal _response_received
const CHECK_INTERVAL: float = 60.0
const POLL_INTERVAL: float = 0.5
var server_host: String = ""
var http: HTTPRequest = null
## True if there is currently a request processing.
var waiting_for_response: bool = false
## True if the last request failed and the result is not valid.
var errored: bool = false
var _response_code: int = -1
var _response_body: String = ""
class ScoreEntry:
var score: int
var time: int
var difficulty: int
func _init(score: int, time: int, difficulty: int) -> void:
self.score = score
self.time = time
self.difficulty = difficulty
static func from_dict(dict: Dictionary) -> ScoreEntry:
return ScoreEntry.new(dict.score, dict.time, dict.difficulty)
func _ready() -> void:
var file = File.new()
file.open("res://scoreboard_host.txt", File.READ)
server_host = file.get_line()
file.close()
http = HTTPRequest.new()
http.download_chunk_size = 4096
http.timeout = 10.0
http.use_threads = true
http.connect("request_completed", self, "_on_request_completed")
add_child(http)
func _on_request_completed(result: int, response_code: int, headers: PoolStringArray, body: PoolByteArray) -> void:
if result != OK:
errored = true
else:
errored = false
_response_code = response_code
_response_body = body.get_string_from_utf8()
waiting_for_response = false
emit_signal("_response_received")
func is_name_free(player_name: String, id: int) -> bool:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(server_host + "/api/players/" + player_name)
if err != OK:
errored = true
return false
waiting_for_response = true
yield(self, "_response_received")
if _response_code == HTTPClient.RESPONSE_NOT_FOUND or _response_body.to_int() == id:
return true
return false
func touch_name(player_name: String, id: int) -> void:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(
server_host + "/api/players/%s/%d" % [player_name, id],
[], true, HTTPClient.METHOD_POST
)
if err != OK:
errored = true
return
waiting_for_response = true
func submit_score(level: String, entry: ScoreEntry) -> bool:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(
server_host + "/api/scores/%s/%s/%d/%d/%d" % [
level, Options.scoreboard_name,
entry.score, entry.time, entry.difficulty
],
[], true, HTTPClient.METHOD_POST
)
if err != OK:
errored = true
return false
waiting_for_response = true
yield(self, "_response_received")
if errored or _response_code != HTTPClient.RESPONSE_OK:
return false
return true
func get_scores(level: String) -> Dictionary:
if waiting_for_response:
yield(self, "_response_received")
var err = http.request(server_host + "/api/scores/%s" % level)
if err != OK:
errored = true
return {}
waiting_for_response = true
yield(self, "_response_received")
if not errored and _response_code == HTTPClient.RESPONSE_OK:
var dict = parse_json(_response_body)
var scores = {}
for player in dict.keys():
scores[player] = ScoreEntry.from_dict(dict[player])
return scores
return {}

BIN
graphics/hud/high_score.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 960 B

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/high_score.png-02ca81bb7439e75fa559a1c0a399afc3.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/hud/high_score.png"
dest_files=[ "res://.import/high_score.png-02ca81bb7439e75fa559a1c0a399afc3.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View file

@ -61,6 +61,9 @@ func show_final_score():
func _on_AnimationPlayer_animation_finished(anim_name):
if anim_name != "results":
return
if Game.marathon_mode:
Game.current_level += 1
if Game.current_level > LevelData.marathon_end:
@ -70,9 +73,33 @@ func _on_AnimationPlayer_animation_finished(anim_name):
else:
Game.change_map(LevelData.levels[Game.current_level].scene)
return
if Game.final_score > Game.old_high_score and not Debug.is_cheating:
animation_player.play("submit_score_popup")
else:
Fade.fade_out(Options.transition_speed_secs)
yield(Fade, "fade_finished")
SceneManager.change_scene(LevelSelect.instance())
func _on_YesSubmit_button_down() -> void:
$"%YesSubmit".release_focus()
animation_player.play("submit")
var save_id = LevelData.levels[Game.current_level].save_id
var entry = ScoreBoard.ScoreEntry.new(Game.final_score, int(Game.time * 1000.0), Game.difficulty)
var submitted = yield(ScoreBoard.submit_score(save_id, entry), "completed")
if ScoreBoard.errored or not submitted:
animation_player.play("try_again")
else:
animation_player.play("success")
func _on_NoSubmit_button_down() -> void:
$"%NoSubmit".release_focus()
_next_screen()
func _next_screen() -> void:
Fade.fade_out(Options.transition_speed_secs)
yield(Fade, "fade_finished")
if Debug.is_cheating == false:
SceneManager.change_scene(SubmitScore.instance())
else:
SceneManager.change_scene(LevelSelect.instance())
SceneManager.change_scene(LevelSelect.instance())

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=2]
[gd_scene load_steps=34 format=2]
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=1]
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2]
@ -14,6 +14,11 @@
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=12]
[ext_resource path="res://menus/results.gd" type="Script" id=13]
[ext_resource path="res://menus/results_icon.tscn" type="PackedScene" id=14]
[ext_resource path="res://graphics/hud/high_score.png" type="Texture" id=15]
[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=16]
[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=17]
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=18]
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=19]
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 2 )
@ -36,6 +41,29 @@ shader = ExtResource( 3 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="Curve" id=11]
_data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724, -6.83592, 0, 0, Vector2( 0.31422, 0 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="Gradient" id=17]
interpolation_mode = 2
offsets = PoolRealArray( 0, 0.734694, 1 )
colors = PoolColorArray( 0.576471, 0.980392, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 )
[sub_resource type="ShaderMaterial" id=14]
resource_local_to_scene = true
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
shader_param/ammount = Vector2( 24, 12 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[sub_resource type="ShaderMaterial" id=13]
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
shader_param/ammount = Vector2( 1, 1 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
[sub_resource type="ShaderMaterial" id=6]
shader = ExtResource( 1 )
shader_param/speed = Vector2( 4, 8 )
@ -117,6 +145,138 @@ tracks/5/keys = {
"update": 1,
"values": [ false ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("ShardsAndBonuses/FinalScore:visible")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/7/type = "value"
tracks/7/path = NodePath("ShardsAndBonuses/HighScore:visible")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("ShardsAndBonuses/FinalScore:scale")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/9/type = "value"
tracks/9/path = NodePath("ShardsAndBonuses/HighScore:scale")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/10/type = "value"
tracks/10/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = false
tracks/10/enabled = true
tracks/10/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/11/type = "value"
tracks/11/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/11/interp = 1
tracks/11/loop_wrap = true
tracks/11/imported = false
tracks/11/enabled = true
tracks/11/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/12/type = "value"
tracks/12/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/12/interp = 1
tracks/12/loop_wrap = true
tracks/12/imported = false
tracks/12/enabled = true
tracks/12/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/13/type = "value"
tracks/13/path = NodePath("CenterContainer/LoadingGraphic:rect_scale")
tracks/13/interp = 1
tracks/13/loop_wrap = true
tracks/13/imported = false
tracks/13/enabled = true
tracks/13/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
tracks/14/type = "value"
tracks/14/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/14/interp = 1
tracks/14/loop_wrap = true
tracks/14/imported = false
tracks/14/enabled = true
tracks/14/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 24, 12 ) ]
}
tracks/15/type = "value"
tracks/15/path = NodePath("CenterContainer/SubmitScore:modulate")
tracks/15/interp = 1
tracks/15/loop_wrap = true
tracks/15/imported = false
tracks/15/enabled = true
tracks/15/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ) ]
}
tracks/16/type = "value"
tracks/16/path = NodePath("CenterContainer/SubmitScore/Label:text")
tracks/16/interp = 1
tracks/16/loop_wrap = true
tracks/16/imported = false
tracks/16/enabled = true
tracks/16/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ "submit score?" ]
}
[sub_resource type="Animation" id=4]
resource_name = "results"
@ -321,6 +481,340 @@ tracks/14/keys = {
} ]
}
[sub_resource type="Animation" id=15]
resource_name = "submit"
length = 0.3
tracks/0/type = "value"
tracks/0/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.2 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 0 ), Vector2( 24, 12 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
[sub_resource type="Animation" id=12]
resource_name = "submit_score_popup"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("ShardsAndBonuses:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( -512, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("ShardsAndBonuses/FinalScore:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("ShardsAndBonuses/HighScore:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("ShardsAndBonuses/FinalScore:scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ) ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("ShardsAndBonuses/HighScore:scale")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 0.3, 0.6 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/6/type = "value"
tracks/6/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/6/interp = 1
tracks/6/loop_wrap = true
tracks/6/imported = false
tracks/6/enabled = true
tracks/6/keys = {
"times": PoolRealArray( 0, 1, 1.3 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 1e-05, 1 ), Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
}
tracks/7/type = "method"
tracks/7/path = NodePath("CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/keys = {
"times": PoolRealArray( 1.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "grab_focus"
} ]
}
tracks/8/type = "value"
tracks/8/path = NodePath("CenterContainer/SubmitScore:modulate")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/keys = {
"times": PoolRealArray( 1, 1.056 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
tracks/9/type = "value"
tracks/9/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/9/interp = 1
tracks/9/loop_wrap = true
tracks/9/imported = false
tracks/9/enabled = true
tracks/9/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/10/type = "value"
tracks/10/path = NodePath("CenterContainer/SubmitScore/Label:text")
tracks/10/interp = 1
tracks/10/loop_wrap = true
tracks/10/imported = false
tracks/10/enabled = true
tracks/10/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ "submit score?" ]
}
[sub_resource type="Animation" id=18]
resource_name = "success"
length = 1.5
tracks/0/type = "value"
tracks/0/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 24, 12 ), Vector2( 0, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CenterContainer/CollectedParticles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0.3 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, false ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/4/type = "method"
tracks/4/path = NodePath(".")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 1.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "_next_screen"
} ]
}
[sub_resource type="Animation" id=16]
resource_name = "try_again"
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath("CenterContainer/SubmitScore:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CenterContainer/SubmitScore:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.1, 0.3 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 24, 12 ), Vector2( 24, 12 ), Vector2( 0, 0 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CenterContainer/LoadingGraphic:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("CenterContainer/SubmitScore/Label:text")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ "failed. try again?" ]
}
tracks/5/type = "method"
tracks/5/path = NodePath("CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0.5 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "grab_focus"
} ]
}
[node name="Results" type="Node"]
script = ExtResource( 13 )
@ -529,6 +1023,28 @@ material = ExtResource( 7 )
position = Vector2( 640, 40 )
texture = ExtResource( 8 )
[node name="HighScore" type="Sprite" parent="ShardsAndBonuses"]
visible = false
material = ExtResource( 7 )
position = Vector2( 640, 40 )
texture = ExtResource( 15 )
[node name="Sparkles" type="CPUParticles2D" parent="ShardsAndBonuses/HighScore"]
light_mask = 0
amount = 4
lifetime = 2.0
texture = ExtResource( 16 )
emission_shape = 2
emission_rect_extents = Vector2( 48, 8 )
gravity = Vector2( 0, 0 )
angular_velocity = 720.0
angular_velocity_random = 1.0
angle = 720.0
angle_random = 1.0
scale_amount_curve = SubResource( 11 )
color = Color( 0.72549, 0.956863, 1, 1 )
script = ExtResource( 17 )
[node name="Score" type="Label" parent="."]
material = ExtResource( 9 )
margin_top = 8.0
@ -547,6 +1063,131 @@ theme = ExtResource( 10 )
text = "Time: "
align = 1
[node name="CenterContainer" type="CenterContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_top = 77.0
theme = ExtResource( 10 )
[node name="CollectedParticles" type="CPUParticles2D" parent="CenterContainer"]
pause_mode = 2
position = Vector2( 127, 56 )
emitting = false
amount = 64
one_shot = true
explosiveness = 1.0
local_coords = false
emission_shape = 2
emission_rect_extents = Vector2( 4, 4 )
direction = Vector2( 0, -1 )
spread = 180.0
gravity = Vector2( 0, 150 )
initial_velocity = 250.0
initial_velocity_random = 0.9
damping = 2.0
angle = 720.0
angle_random = 1.0
scale_amount_random = 1.0
color_ramp = SubResource( 17 )
[node name="LoadingGraphic" type="Label" parent="CenterContainer"]
unique_name_in_owner = true
visible = false
material = SubResource( 14 )
margin_left = 124.0
margin_top = 52.0
margin_right = 131.0
margin_bottom = 62.0
text = "§"
align = 1
valign = 1
[node name="SubmitScore" type="VBoxContainer" parent="CenterContainer"]
unique_name_in_owner = true
visible = false
margin_left = 82.0
margin_top = 47.0
margin_right = 173.0
margin_bottom = 67.0
rect_pivot_offset = Vector2( 45.5, 18 )
theme = ExtResource( 10 )
[node name="Label" type="Label" parent="CenterContainer/SubmitScore"]
margin_right = 126.0
margin_bottom = 10.0
custom_fonts/font = ExtResource( 19 )
text = "submit score?"
[node name="YesNoPrompt" type="PanelContainer" parent="CenterContainer/SubmitScore"]
margin_left = 18.0
margin_top = 14.0
margin_right = 107.0
margin_bottom = 36.0
size_flags_horizontal = 4
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/SubmitScore/YesNoPrompt"]
margin_left = 3.0
margin_top = 3.0
margin_right = 86.0
margin_bottom = 19.0
rect_min_size = Vector2( 0, 16 )
rect_pivot_offset = Vector2( -174, -69 )
custom_constants/separation = 0
alignment = 1
[node name="YesSubmit" type="TextureButton" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
unique_name_in_owner = true
material = SubResource( 13 )
margin_top = 4.0
margin_right = 12.0
margin_bottom = 12.0
rect_min_size = Vector2( 12, 8 )
focus_neighbour_right = NodePath("../NoSubmit")
size_flags_vertical = 4
texture_focused = ExtResource( 18 )
expand = true
stretch_mode = 3
[node name="YesLabel" type="Label" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 12.0
margin_top = 3.0
margin_right = 33.0
margin_bottom = 13.0
text = "Yes"
[node name="Spacer" type="Control" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 33.0
margin_right = 45.0
margin_bottom = 16.0
rect_min_size = Vector2( 12, 0 )
[node name="NoSubmit" type="TextureButton" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
unique_name_in_owner = true
material = SubResource( 13 )
margin_left = 45.0
margin_top = 4.0
margin_right = 57.0
margin_bottom = 12.0
rect_min_size = Vector2( 12, 8 )
focus_neighbour_left = NodePath("../YesSubmit")
size_flags_vertical = 4
texture_focused = ExtResource( 18 )
expand = true
stretch_mode = 3
[node name="NoLabel" type="Label" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 57.0
margin_top = 3.0
margin_right = 71.0
margin_bottom = 13.0
text = "No"
[node name="Spacer2" type="Control" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
margin_left = 71.0
margin_right = 83.0
margin_bottom = 16.0
rect_min_size = Vector2( 12, 0 )
[node name="Results" type="Sprite" parent="."]
material = SubResource( 6 )
position = Vector2( 232, 80 )
@ -557,5 +1198,11 @@ autoplay = "results"
playback_speed = 2.0
anims/RESET = SubResource( 10 )
anims/results = SubResource( 4 )
anims/submit = SubResource( 15 )
anims/submit_score_popup = SubResource( 12 )
anims/success = SubResource( 18 )
anims/try_again = SubResource( 16 )
[connection signal="button_down" from="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit" to="." method="_on_YesSubmit_button_down"]
[connection signal="button_down" from="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/NoSubmit" to="." method="_on_NoSubmit_button_down"]
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]

View file

@ -110,6 +110,7 @@ Console="*res://autoloads/console.tscn"
Fade="*res://autoloads/fade.tscn"
StainLayer="*res://autoloads/stain_layer.tscn"
Ngio="*res://autoloads/ngio.gd"
ScoreBoard="*res://autoloads/scoreboard.gd"
[debug]