capri/maps/level_z.tscn

42 lines
2.9 KiB
Text

[gd_scene load_steps=8 format=4 uid="uid://cccb8wltupasj"]
[ext_resource type="Texture2D" uid="uid://b6a7l24y30iht" path="res://assets/textures/backgrounds/chocomint.png" id="1_h5jcm"]
[ext_resource type="Script" uid="uid://d3v13a4er2h1x" path="res://scripts/level/level.gd" id="1_hcs1r"]
[ext_resource type="TileSet" uid="uid://xwfn24if3pxk" path="res://assets/tilesets/chocomint.tres" id="2_dj7w1"]
[ext_resource type="PackedScene" uid="uid://c8r040r4glui4" path="res://objects/enemies/lashy/lashy.tscn" id="4_gykx6"]
[ext_resource type="PackedScene" uid="uid://bwtpsjpe2lf7l" path="res://objects/player/player.tscn" id="5_5v7mr"]
[ext_resource type="PackedScene" uid="uid://68lav5rke5ag" path="res://objects/spring/spring.tscn" id="6_tlqas"]
[ext_resource type="PackedScene" uid="uid://bwtjfpfkykfdr" path="res://objects/rotoboy/roto_boy.tscn" id="7_j1102"]
[node name="LevelZ" type="Node2D"]
script = ExtResource("1_hcs1r")
title = "Test Level Z"
id = "z-level"
order = 2
music = &"bug_music"
[node name="Background" type="Sprite2D" parent="."]
modulate = Color(0.996924, 0.421436, 0, 1)
z_index = -200
position = Vector2(144, 108)
texture = ExtResource("1_h5jcm")
[node name="TileMap" type="TileMapLayer" parent="."]
z_index = -100
use_parent_material = true
tile_map_data = PackedByteArray("AAAAAAsAAAAAAAAAAAABAAsAAAAAAAAAAAACAAsAAAAAAAAAAAAHAAsAAAAAAAAAAAAIAAsAAAAAAAAAAAAJAAsAAAAAAAAAAAAKAAsAAAAAAAAAAAALAAsAAAAAAAAAAAANAAsAAAAAAAAAAAAOAAsAAAAAAAAAAAAPAAsAAAAAAAAAAAAQAAsAAAAAAAAAAAARAAsAAAAAAAAAAAADAAsAAAAAAAAAAAAEAAsAAAAAAAAAAAAFAAsAAAAAAAAAAAAGAAsAAAAAAAAAAAAMAAsAAAAAAAAAAAAFAAoAAAAAAAAAAAAGAAoAAAAAAAAAAAAGAAkAAAAAAAAAAAAHAAkAAAAAAAAAAAAIAAkAAAAAAAAAAAAJAAkAAAAAAAAAAAAKAAkAAAAAAAAAAAALAAkAAAAAAAAAAAAMAAkAAAAAAAAAAAALAAoAAAAAAAAAAAAKAAoAAAAAAAAAAAAJAAoAAAAAAAAAAAAIAAoAAAAAAAAAAAAHAAoAAAAAAAAAAAAMAAoAAAAAAAAAAAANAAoAAAAAAAAAAAAOAAoAAAAAAAAAAAAPAAoAAAAAAAAAAAAPAAkAAAAAAAAAAAAQAAkAAAAAAAAAAAAQAAgAAAAAAAAAAAAQAAcAAAAAAAAAAAAQAAYAAAAAAAAAAAARAAcAAAAAAAAAAAAQAAoAAAAAAAAAAAARAAkAAAAAAAAAAAARAAgAAAAAAAAAAAARAAoAAAAAAAAAAAARAAYAAAAAAAAAAAARAAUAAAAAAAAAAAARAAQAAAAAAAAAAAAQAAQAAAAAAAAAAAAQAAUAAAAAAAAAAAAFAAkAAAAAAAAAAAAEAAkAAAAAAAAAAAADAAkAAAAAAAAAAAACAAkAAAAAAAAAAAABAAkAAAAAAAAAAAABAAoAAAAAAAAAAAACAAoAAAAAAAAAAAADAAoAAAAAAAAAAAAEAAoAAAAAAAAAAAAAAAoAAAAAAAAAAAAAAAkAAAAAAAAAAAABAAgAAAAAAAAAAAABAAcAAAAAAAAAAAABAAYAAAAAAAAAAAABAAUAAAAAAAAAAAABAAQAAAAAAAAAAAABAAMAAAAAAAAAAAABAAIAAAAAAAAAAAAKAAgAAAAAAAAAAAAKAAcAAAAAAAAAAAALAAcAAAAAAAAAAAALAAgAAAAAAAAAAAANAAkAAAAAAAAAAAAOAAkAAAAAAAAAAAA=")
tile_set = ExtResource("2_dj7w1")
[node name="Lashy" parent="." instance=ExtResource("4_gykx6")]
position = Vector2(32, 144)
launch_power = 300.0
idle_radius = 6.0
[node name="Player" parent="." instance=ExtResource("5_5v7mr")]
position = Vector2(120, 144)
[node name="Spring" parent="." instance=ExtResource("6_tlqas")]
position = Vector2(72, 144)
[node name="RotoBoy" parent="." instance=ExtResource("7_j1102")]
position = Vector2(240, 40)