chill out bro:
This commit is contained in:
parent
cbbf55a48a
commit
ddd02953da
10 changed files with 178 additions and 7 deletions
BIN
assets/textures/ice/ice.png
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assets/textures/ice/ice.png
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assets/textures/ice/ice.png.import
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assets/textures/ice/ice.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d0e475k64fbja"
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path="res://.godot/imported/ice.png-d75f02434fc47d5fed2ae33e954ca6d2.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/ice/ice.png"
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dest_files=["res://.godot/imported/ice.png-d75f02434fc47d5fed2ae33e954ca6d2.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
assets/textures/jelly/jelly.png
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assets/textures/jelly/jelly.png
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34
assets/textures/jelly/jelly.png.import
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assets/textures/jelly/jelly.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d3x8vjgistyb8"
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path="res://.godot/imported/jelly.png-1bbbb6a8c7911962c52c884e3494c788.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/textures/jelly/jelly.png"
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dest_files=["res://.godot/imported/jelly.png-1bbbb6a8c7911962c52c884e3494c788.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -1,9 +1,10 @@
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[gd_scene load_steps=5 format=3 uid="uid://bbnq7ptk8hhxa"]
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[gd_scene load_steps=6 format=3 uid="uid://bbnq7ptk8hhxa"]
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[ext_resource type="Texture2D" uid="uid://b6a7l24y30iht" path="res://assets/textures/backgrounds/chocomint.png" id="1_gk4ur"]
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[ext_resource type="Texture2D" uid="uid://b6a7l24y30iht" path="res://assets/textures/backgrounds/chocomint.png" id="1_gk4ur"]
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[ext_resource type="PackedScene" uid="uid://mh2gfm7iqqsm" path="res://objects/player/player.tscn" id="2_kip56"]
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[ext_resource type="PackedScene" uid="uid://mh2gfm7iqqsm" path="res://objects/player/player.tscn" id="2_kip56"]
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[ext_resource type="TileSet" uid="uid://xwfn24if3pxk" path="res://assets/tilesets/chocomint.tres" id="3_4td23"]
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[ext_resource type="TileSet" uid="uid://xwfn24if3pxk" path="res://assets/tilesets/chocomint.tres" id="3_4td23"]
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[ext_resource type="PackedScene" uid="uid://68lav5rke5ag" path="res://objects/spring/spring.tscn" id="4_a3xei"]
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[ext_resource type="PackedScene" uid="uid://68lav5rke5ag" path="res://objects/spring/spring.tscn" id="4_a3xei"]
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[ext_resource type="PackedScene" uid="uid://b5eso40mjhlmv" path="res://objects/ice/ice.tscn" id="5_88a5a"]
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[node name="Level1" type="Node2D"]
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[node name="Level1" type="Node2D"]
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@ -18,21 +19,36 @@ position = Vector2(31, 139)
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[node name="TileMap" type="TileMap" parent="."]
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[node name="TileMap" type="TileMap" parent="."]
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tile_set = ExtResource("3_4td23")
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tile_set = ExtResource("3_4td23")
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format = 2
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format = 2
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layer_0/tile_data = PackedInt32Array(720896, 0, 0, 720897, 0, 0, 720898, 0, 0, 720899, 0, 0, 720900, 0, 0, 720901, 0, 0, 720902, 0, 0, 720903, 0, 0, 720904, 0, 0, 720905, 0, 0, 720906, 0, 0, 720907, 0, 0, 720908, 0, 0, 720909, 0, 0, 720910, 0, 0, 720911, 0, 0, 720912, 0, 0, 720913, 0, 0)
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layer_0/tile_data = PackedInt32Array(720896, 0, 0, 720897, 0, 0, 720898, 0, 0, 720903, 0, 0, 720904, 0, 0, 720905, 0, 0, 720906, 0, 0, 720907, 0, 0, 720909, 0, 0, 720910, 0, 0, 720911, 0, 0, 720912, 0, 0, 720913, 0, 0)
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[node name="Spring" parent="." instance=ExtResource("4_a3xei")]
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[node name="Spring" parent="." instance=ExtResource("4_a3xei")]
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position = Vector2(88, 176)
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position = Vector2(96, 80)
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[node name="Spring2" parent="." instance=ExtResource("4_a3xei")]
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[node name="Spring2" parent="." instance=ExtResource("4_a3xei")]
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position = Vector2(120, 176)
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position = Vector2(128, 80)
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[node name="Spring3" parent="." instance=ExtResource("4_a3xei")]
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[node name="Spring3" parent="." instance=ExtResource("4_a3xei")]
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position = Vector2(152, 176)
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position = Vector2(160, 80)
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[node name="Spring4" parent="." instance=ExtResource("4_a3xei")]
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[node name="Spring4" parent="." instance=ExtResource("4_a3xei")]
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position = Vector2(104, 120)
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position = Vector2(112, 24)
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rotation = 3.14159
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rotation = 3.14159
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[node name="Spring5" parent="." instance=ExtResource("4_a3xei")]
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[node name="Spring5" parent="." instance=ExtResource("4_a3xei")]
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position = Vector2(136, 120)
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position = Vector2(144, 24)
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rotation = 3.14159
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rotation = 3.14159
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[node name="Ice" parent="." instance=ExtResource("5_88a5a")]
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position = Vector2(200, 184)
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[node name="Ice2" parent="." instance=ExtResource("5_88a5a")]
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position = Vector2(56, 184)
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[node name="Ice3" parent="." instance=ExtResource("5_88a5a")]
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position = Vector2(72, 184)
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[node name="Ice4" parent="." instance=ExtResource("5_88a5a")]
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position = Vector2(88, 184)
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[node name="Ice5" parent="." instance=ExtResource("5_88a5a")]
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position = Vector2(104, 184)
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20
objects/ice/ice.gd
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objects/ice/ice.gd
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extends Node2D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _on_area_2d_body_entered(body: Node2D) -> void:
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if body is Player:
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body.ices_touched += 1
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func _on_area_2d_body_exited(body: Node2D) -> void:
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body.ices_touched -= 1
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34
objects/ice/ice.tscn
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34
objects/ice/ice.tscn
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[gd_scene load_steps=5 format=3 uid="uid://b5eso40mjhlmv"]
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[ext_resource type="Texture2D" uid="uid://d0e475k64fbja" path="res://assets/textures/ice/ice.png" id="1_0p7ug"]
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[ext_resource type="Script" path="res://objects/ice/ice.gd" id="1_hgdc3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_sv4q1"]
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size = Vector2(16, 17)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_xodyg"]
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size = Vector2(16, 16)
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[node name="Ice" type="Node2D"]
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script = ExtResource("1_hgdc3")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_0p7ug")
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[node name="Area2D" type="Area2D" parent="."]
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collision_layer = 0
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collision_mask = 16
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(0, -0.5)
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shape = SubResource("RectangleShape2D_sv4q1")
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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collision_layer = 2
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collision_mask = 16
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("RectangleShape2D_xodyg")
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[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_area_2d_body_exited"]
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@ -10,6 +10,14 @@ extends CharacterBody2D
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@export var state_chart: StateChart
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@export var state_chart: StateChart
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@export var graphics: Node2D
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@export var graphics: Node2D
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var ices_touched:int = 0:
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set(value):
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ices_touched = value
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if ices_touched <= 0:
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ices_touched = 0
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state_chart.send_event(&"ground_touched")
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else:
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state_chart.send_event(&"ice_touched")
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#region Notifications
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#region Notifications
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func _ready() -> void:
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func _ready() -> void:
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@ -47,6 +47,8 @@ script = ExtResource("9_ht8un")
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expression = "player.velocity.y >= 0.0"
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expression = "player.velocity.y >= 0.0"
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[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("state_chart", "graphics")]
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[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("state_chart", "graphics")]
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collision_layer = 16
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collision_mask = 3
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floor_snap_length = 3.0
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floor_snap_length = 3.0
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script = ExtResource("1_jgave")
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script = ExtResource("1_jgave")
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gravity = 400.0
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gravity = 400.0
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@ -120,6 +122,12 @@ to = NodePath("../../Airborne")
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guard = SubResource("Resource_4mj4w")
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guard = SubResource("Resource_4mj4w")
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delay_in_seconds = "0.0"
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delay_in_seconds = "0.0"
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[node name="On ice_touched" type="Node" parent="StateChart/Root/Grounded"]
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script = ExtResource("8_pgje5")
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to = NodePath("../Sliding")
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event = &"ice_touched"
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delay_in_seconds = "0.0"
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[node name="On jump_pressed" type="Node" parent="StateChart/Root/Grounded"]
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[node name="On jump_pressed" type="Node" parent="StateChart/Root/Grounded"]
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script = ExtResource("8_pgje5")
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script = ExtResource("8_pgje5")
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to = NodePath("../../Airborne/Jumping")
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to = NodePath("../../Airborne/Jumping")
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@ -135,6 +143,15 @@ to = NodePath("../../Running")
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guard = SubResource("Resource_kdmd2")
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guard = SubResource("Resource_kdmd2")
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delay_in_seconds = "0.0"
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delay_in_seconds = "0.0"
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[node name="Sliding" type="Node" parent="StateChart/Root/Grounded"]
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script = ExtResource("7_56odx")
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[node name="On ground_touched" type="Node" parent="StateChart/Root/Grounded/Sliding"]
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script = ExtResource("8_pgje5")
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to = NodePath("../../Standing")
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event = &"ground_touched"
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delay_in_seconds = "0.0"
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[node name="Running" type="Node" parent="StateChart/Root/Grounded"]
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[node name="Running" type="Node" parent="StateChart/Root/Grounded"]
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script = ExtResource("7_56odx")
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script = ExtResource("7_56odx")
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@ -176,6 +193,7 @@ delay_in_seconds = "0.0"
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[connection signal="state_entered" from="StateChart/Root/Grounded/Standing" to="." method="_stop_moving"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Standing" to="." method="_stop_moving"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Standing" to="Graphics/Sprite/Idle" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Standing" to="Graphics/Sprite/Idle" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Sliding" to="Graphics/Sprite/Idle" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Running" to="Graphics/Sprite/Run" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Running" to="Graphics/Sprite/Run" method="play"]
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[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_process_run"]
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[connection signal="state_physics_processing" from="StateChart/Root/Grounded/Running" to="." method="_process_run"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Barking" to="Graphics/Sprite/Bark" method="play"]
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[connection signal="state_entered" from="StateChart/Root/Grounded/Barking" to="Graphics/Sprite/Bark" method="play"]
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[application]
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[application]
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config/name="Capri"
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config/name="Capri"
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run/main_scene="res://maps/level1.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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config/features=PackedStringArray("4.3", "GL Compatibility")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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"res://scripts/": "teal"
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"res://scripts/": "teal"
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}
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}
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[layer_names]
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2d_physics/layer_1="solid"
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2d_physics/layer_2="slippery"
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2d_physics/layer_5="player"
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[rendering]
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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textures/canvas_textures/default_texture_filter=0
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