colorize and haze level
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2 changed files with 13 additions and 0 deletions
3
maps/level_z.tscn
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3
maps/level_z.tscn
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@ -0,0 +1,3 @@
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[gd_scene format=3 uid="uid://cccb8wltupasj"]
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[node name="LevelZ" type="Node2D"]
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@ -25,6 +25,16 @@ window/stretch/scale_mode="integer"
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enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg")
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[file_customization]
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folder_colors={
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"res://addons/": "gray",
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"res://assets/": "yellow",
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"res://maps/": "blue",
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"res://objects/": "red",
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"res://scripts/": "teal"
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}
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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