From d581ccde0696a5a45fe19efc46186cba1c9bfeda Mon Sep 17 00:00:00 2001 From: Haze Weathers Date: Sat, 1 Mar 2025 18:10:56 -0500 Subject: [PATCH] colorize and haze level --- maps/level_z.tscn | 3 +++ project.godot | 10 ++++++++++ 2 files changed, 13 insertions(+) create mode 100644 maps/level_z.tscn diff --git a/maps/level_z.tscn b/maps/level_z.tscn new file mode 100644 index 0000000..c674ebd --- /dev/null +++ b/maps/level_z.tscn @@ -0,0 +1,3 @@ +[gd_scene format=3 uid="uid://cccb8wltupasj"] + +[node name="LevelZ" type="Node2D"] diff --git a/project.godot b/project.godot index e8c51fd..a8aa7dd 100644 --- a/project.godot +++ b/project.godot @@ -25,6 +25,16 @@ window/stretch/scale_mode="integer" enabled=PackedStringArray("res://addons/godot_state_charts/plugin.cfg") +[file_customization] + +folder_colors={ +"res://addons/": "gray", +"res://assets/": "yellow", +"res://maps/": "blue", +"res://objects/": "red", +"res://scripts/": "teal" +} + [rendering] textures/canvas_textures/default_texture_filter=0