chomp vault to help getting up corners

This commit is contained in:
Haze Weathers 2025-03-15 04:39:38 -04:00
parent 4b4138a542
commit 5cf87d8bb7
5 changed files with 118 additions and 10 deletions

View file

@ -24,7 +24,7 @@ texture = ExtResource("1_h5jcm")
[node name="TileMap" type="TileMapLayer" parent="."]
z_index = -100
use_parent_material = true
tile_map_data = PackedByteArray("AAAAAAsAAAAAAAAAAAABAAsAAAAAAAAAAAACAAsAAAAAAAAAAAAHAAsAAAAAAAAAAAAIAAsAAAAAAAAAAAAJAAsAAAAAAAAAAAAKAAsAAAAAAAAAAAALAAsAAAAAAAAAAAANAAsAAAAAAAAAAAAOAAsAAAAAAAAAAAAPAAsAAAAAAAAAAAAQAAsAAAAAAAAAAAARAAsAAAAAAAAAAAADAAsAAAAAAAAAAAAEAAsAAAAAAAAAAAAFAAsAAAAAAAAAAAAGAAsAAAAAAAAAAAAMAAsAAAAAAAAAAAAFAAoAAAAAAAAAAAAGAAoAAAAAAAAAAAAGAAkAAAAAAAAAAAAHAAkAAAAAAAAAAAAIAAkAAAAAAAAAAAAJAAkAAAAAAAAAAAAKAAkAAAAAAAAAAAALAAkAAAAAAAAAAAAMAAkAAAAAAAAAAAALAAoAAAAAAAAAAAAKAAoAAAAAAAAAAAAJAAoAAAAAAAAAAAAIAAoAAAAAAAAAAAAHAAoAAAAAAAAAAAAMAAoAAAAAAAAAAAANAAoAAAAAAAAAAAAOAAoAAAAAAAAAAAAPAAoAAAAAAAAAAAAPAAkAAAAAAAAAAAAQAAkAAAAAAAAAAAAQAAgAAAAAAAAAAAAQAAcAAAAAAAAAAAAQAAYAAAAAAAAAAAARAAcAAAAAAAAAAAAQAAoAAAAAAAAAAAARAAkAAAAAAAAAAAARAAgAAAAAAAAAAAARAAoAAAAAAAAAAAARAAYAAAAAAAAAAAARAAUAAAAAAAAAAAARAAQAAAAAAAAAAAAQAAQAAAAAAAAAAAAQAAUAAAAAAAAAAAAFAAkAAAAAAAAAAAAEAAkAAAAAAAAAAAADAAkAAAAAAAAAAAACAAkAAAAAAAAAAAABAAkAAAAAAAAAAAABAAoAAAAAAAAAAAACAAoAAAAAAAAAAAADAAoAAAAAAAAAAAAEAAoAAAAAAAAAAAAAAAoAAAAAAAAAAAAAAAkAAAAAAAAAAAABAAgAAAAAAAAAAAABAAcAAAAAAAAAAAABAAYAAAAAAAAAAAABAAUAAAAAAAAAAAABAAQAAAAAAAAAAAABAAMAAAAAAAAAAAABAAIAAAAAAAAAAAA=")
tile_map_data = PackedByteArray("AAAAAAsAAAAAAAAAAAABAAsAAAAAAAAAAAACAAsAAAAAAAAAAAAHAAsAAAAAAAAAAAAIAAsAAAAAAAAAAAAJAAsAAAAAAAAAAAAKAAsAAAAAAAAAAAALAAsAAAAAAAAAAAANAAsAAAAAAAAAAAAOAAsAAAAAAAAAAAAPAAsAAAAAAAAAAAAQAAsAAAAAAAAAAAARAAsAAAAAAAAAAAADAAsAAAAAAAAAAAAEAAsAAAAAAAAAAAAFAAsAAAAAAAAAAAAGAAsAAAAAAAAAAAAMAAsAAAAAAAAAAAAFAAoAAAAAAAAAAAAGAAoAAAAAAAAAAAAGAAkAAAAAAAAAAAAHAAkAAAAAAAAAAAAIAAkAAAAAAAAAAAAJAAkAAAAAAAAAAAAKAAkAAAAAAAAAAAALAAkAAAAAAAAAAAAMAAkAAAAAAAAAAAALAAoAAAAAAAAAAAAKAAoAAAAAAAAAAAAJAAoAAAAAAAAAAAAIAAoAAAAAAAAAAAAHAAoAAAAAAAAAAAAMAAoAAAAAAAAAAAANAAoAAAAAAAAAAAAOAAoAAAAAAAAAAAAPAAoAAAAAAAAAAAAPAAkAAAAAAAAAAAAQAAkAAAAAAAAAAAAQAAgAAAAAAAAAAAAQAAcAAAAAAAAAAAAQAAYAAAAAAAAAAAARAAcAAAAAAAAAAAAQAAoAAAAAAAAAAAARAAkAAAAAAAAAAAARAAgAAAAAAAAAAAARAAoAAAAAAAAAAAARAAYAAAAAAAAAAAARAAUAAAAAAAAAAAARAAQAAAAAAAAAAAAQAAQAAAAAAAAAAAAQAAUAAAAAAAAAAAAFAAkAAAAAAAAAAAAEAAkAAAAAAAAAAAADAAkAAAAAAAAAAAACAAkAAAAAAAAAAAABAAkAAAAAAAAAAAABAAoAAAAAAAAAAAACAAoAAAAAAAAAAAADAAoAAAAAAAAAAAAEAAoAAAAAAAAAAAAAAAoAAAAAAAAAAAAAAAkAAAAAAAAAAAABAAgAAAAAAAAAAAABAAcAAAAAAAAAAAABAAYAAAAAAAAAAAABAAUAAAAAAAAAAAABAAQAAAAAAAAAAAABAAMAAAAAAAAAAAABAAIAAAAAAAAAAAAKAAgAAAAAAAAAAAAKAAcAAAAAAAAAAAALAAcAAAAAAAAAAAALAAgAAAAAAAAAAAANAAkAAAAAAAAAAAAOAAkAAAAAAAAAAAA=")
tile_set = ExtResource("2_dj7w1")
[node name="Lashy" parent="." instance=ExtResource("4_gykx6")]
@ -36,7 +36,7 @@ idle_radius = 6.0
position = Vector2(120, 144)
[node name="Spring" parent="." instance=ExtResource("6_tlqas")]
position = Vector2(184, 144)
position = Vector2(72, 144)
[node name="RotoBoy" parent="." instance=ExtResource("7_j1102")]
position = Vector2(240, 40)