scholar beginnings
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>libgodot_rapier.ios.arm64</string>
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<key>CFBundleName</key>
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<string>Godot Rapier2D</string>
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<key>CFBundleDisplayName</key>
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<string>Godot Rapier2D</string>
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<key>CFBundleIdentifier</key>
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<string>org.godot-rapier2d.godot-rapier2d</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright (c) 2023-present Fabrice Cipolla, Sp3ctralCat and Dragos Daian.</string>
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<key>CFBundleVersion</key>
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<string>0.12.0</string>
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<key>CFBundleShortVersionString</key>
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<string>0.12.0</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>DTPlatformName</key>
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<string>iphoneos</string>
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<key>MinimumOSVersion</key>
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<string>12.0</string>
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<!--
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From https://github.com/godot-jolt/godot-jolt/
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-->
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<key>AvailableLibraries</key>
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<array>
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<dict>
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<key>BinaryPath</key>
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<string>libgodot_rapier.ios.arm64.dylib</string>
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</dict>
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</array>
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</dict>
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</plist>
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