I-HATE-THE-FUCKING-HORSE-GAME/addons/godot-rapier2d/bin/libgodot_rapier.ios.arm64.framework/Info.plist
2025-07-23 17:01:02 -06:00

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>libgodot_rapier.ios.arm64</string>
<key>CFBundleName</key>
<string>Godot Rapier2D</string>
<key>CFBundleDisplayName</key>
<string>Godot Rapier2D</string>
<key>CFBundleIdentifier</key>
<string>org.godot-rapier2d.godot-rapier2d</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright (c) 2023-present Fabrice Cipolla, Sp3ctralCat and Dragos Daian.</string>
<key>CFBundleVersion</key>
<string>0.12.0</string>
<key>CFBundleShortVersionString</key>
<string>0.12.0</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>DTPlatformName</key>
<string>iphoneos</string>
<key>MinimumOSVersion</key>
<string>12.0</string>
<!--
From https://github.com/godot-jolt/godot-jolt/
-->
<key>AvailableLibraries</key>
<array>
<dict>
<key>BinaryPath</key>
<string>libgodot_rapier.ios.arm64.dylib</string>
</dict>
</array>
</dict>
</plist>