This commit is contained in:
pennyrigate 2025-07-19 16:54:36 -04:00
commit 6a269eb236
97 changed files with 2137 additions and 0 deletions

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extends Node2D
var direction = 1
@export var speed = Vector2.ZERO
@export var range = 1.0
@export var infinite_range = true
func _ready() -> void:
var player = get_tree().get_nodes_in_group("player")[0]
direction = player.aim_direction
if infinite_range == true: %RangeTimer.paused = true
func _physics_process(delta: float) -> void:
position.x += (speed.x * direction) * delta
position.y += (speed.y) * delta
func _on_area_2d_area_entered(area: Area2D) -> void:
if area.is_in_group("enemy_hitbox"):
GlobalFunctions.queue_score(10)
area.get_parent().queue_free()
queue_free()
func _on_area_2d_body_entered(body: Node2D) -> void:
queue_free()
func _on_range_timer_timeout() -> void:
queue_free()

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uid://cbmi6g10hnfve

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[gd_scene load_steps=3 format=3 uid="uid://cqqqblpc3j4hn"]
[ext_resource type="Script" uid="uid://cbmi6g10hnfve" path="res://objects/player/player_bullet/player_bullet.gd" id="1_lj6op"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_lj6op"]
size = Vector2(8, 8)
[node name="PlayerBullet" type="Node2D"]
script = ExtResource("1_lj6op")
speed = Vector2(1000, 0)
[node name="ColorRect" type="ColorRect" parent="."]
offset_left = -4.0
offset_top = -4.0
offset_right = 4.0
offset_bottom = 4.0
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 16
collision_mask = 14
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_lj6op")
[node name="RangeTimer" type="Timer" parent="."]
unique_name_in_owner = true
autostart = true
[connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"]
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
[connection signal="timeout" from="RangeTimer" to="." method="_on_range_timer_timeout"]